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    • mark_mM

      "Natalie Inside Out" - circus meets Isadora - March 27 & 28 - Brussels

      Events
      • • • mark_m
      1
      4
      Votes
      1
      Posts
      65
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      mark_mM

      Hi Folks,

      Just a wee advert to say that we're performing our Isadora Powered Show "Natalie Inside Out" at UP festival in Brussels next month, March 2024. Come and see it, come and say hello, come and hear me speak french like the vache espagnol!

      https://upupup.be/show/natalie...

    • Q

      [ANSWERED] Skeleton tracking a pre made 'puppet'

      How To... ?
      • • • quarterinchjack
      6
      1
      Votes
      6
      Posts
      147
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      WolandW

      @quarterinchjack said:

      I don't suppose you know of a way to package that up as a skeleton output that the decoder would recognise?

      Unfortunately, it is not currently possible to programmatically create data with the special type "skeleton".

    • F

      [SOLVED] Set/get global values

      Troubleshooting and Bug Reports
      • • • frank522
      5
      0
      Votes
      5
      Posts
      120
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      WolandW

      @dillthekraut said:

      Mutable values (the ones with the green connectors) take the ranges from the actor values you connect them to

      It sounds like this to me too. The Set and Get Global Values actors' 'value #' inputs/outputs start with a default range of "MIN" and "MAX". They can only have a set range if they're manually given one through a user setting a range via the Property Inspector or if they're connected to an input/output of another actor that has a set range. Perhaps a manual range was set for one instance of a Get Global Values actor that you were using for something, then you copied it and used it somewhere else.


      It's worth saying that if you disconnect a mutable actor from the actors around it, right-click it, then select "Reset to Default Values" it'll set the ranges back to the default.  Another tip I'll give is that you can select the links connected to your mutable actor and use Actors > Detach Link at Input and Actors > Detach Link at Output to just take the links connected to a mutable actor and "store" them temporarily by attaching them to a random Gate actor or something, then you can free up your mutable actor, reset its values to default, then re-instate its connections using Actors > Detach Link at Input and Actors > Detach Link at Output to take them back from the "storage" Gates.

    • Z

      [LOGGED] Warning about pjlink

      Troubleshooting and Bug Reports
      • • • zedociel
      17
      0
      Votes
      17
      Posts
      811
      Views

      WolandW

      @miketutaj

      Thanks for offering to share your workaround. It would be wonderful if you could post the file here for others to use if/when they run across this thread.

    • jtoenjesJ

      [ANSWERED, OCULUS ISSUE] Full screen stops screen capture on Oculus Quest 2

      Troubleshooting and Bug Reports
      • • • jtoenjes
      5
      0
      Votes
      5
      Posts
      130
      Views

      WolandW

      @jtoenjes said:

      this behavior seems to be particular to Oculus screen cast

       There might not be anything we can do about it then, unfortunately 😞

    • FredF

      Lots of studio gear for sale

      Off-Topic Discussion
      • • • Fred
      4
      1
      Votes
      4
      Posts
      221
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      jtoenjesJ

      @fred Thanks for this. I have to wrap my head around it since I'm not a programmer...

    • simonS

      [ANSWERED] Capture Stage with Audio

      Feature Requests
      • • • simon
      5
      0
      Votes
      5
      Posts
      216
      Views

      WolandW

      @simon said:

      I've set the OSC port in Isadora Prefs to 3333

       I believe this is your problem.

      In the screenshot, you've got the OSC IN port on OBS for OSC as 3333 and OSC OUT port as 53000.

      The port in Isadora Preferences is the port on which Isadora receives OSC so I think you've got your ports switched in OSC for OBS, meaning both applications are listening on port 3333.

      I think these should be your settings:

      ISADORA
      Isadora Preferences OSC Port (OSC port for Isadora to receive OSC from OSC for OBS and other applications): 3333OSC Transmit Actors (OSC port for Isadora to send OSC to OSC for OBS and other applications): 53000

      OSC for OBS

      OSC IN (OSC port for receiving OSC from Isadora and other applications): 53000OSC OUT (OSC port for sending OSC to Isadora and other applications): 3333

    • JJHP3J

      [ANSWERED] Confused about scaling video clips - video mixer

      How To... ?
      • • • JJHP3
      7
      0
      Votes
      7
      Posts
      290
      Views

      JJHP3J

      @woland Amazing resource! Thanks SO much...  - John

    • F

      [ANSWERED] Changing where 0 is in height and width in a projector

      How To... ?
      • • • frank522
      6
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      Votes
      6
      Posts
      125
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      F

      @woland Thank you! Just want I needed! Thanks - FAS

    • J

      [ANSWERED] Dynamically Change Bin Picker Bin

      How To... ?
      • • • jtsteph
      8
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      Votes
      8
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      173
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      WolandW

      @jtsteph said:

      This is going to be particularly helpful when it comes time to build logic for cycling or shuffling clips in banks.

       Yay! I love being helpful 🙂

    • JJHP3J

      [ANSWERED] X-fade between 2 vid bins?

      How To... ?
      • • • JJHP3
      5
      0
      Votes
      5
      Posts
      142
      Views

      JJHP3J

      @dusx Thanks. I did add a very small delay to the envelope generators and that seemed to make a positive difference. I tested many variations of with and without auto fader... the added delay has basically fixed this problem. Setting the initial conditions when opening the patch is my next task. It's a bit bizarre when first starting up, though I bet that's the auto fader doing its thing.  Thanks again. The same patch has produced another set of questions and I will post them separately.  - John

    • N

      [ANSWERED] Azure anyone?

      Hardware
      • • • nic
      2
      0
      Votes
      2
      Posts
      114
      Views

      WolandW

      @nic

      As mentioned in the other thread, we do not support the Azure at this time and it's also not on the list of things we're trying to put in place in the near future. It would be nice to have everything, but unfortunately we don't have the resources to do that, so we have to prioritize other features right now.

      Best wishes,

      Woland

    • J

      Preference for pulling thumbnails from middle of clip

      Feature Requests
      • • • jtsteph
      1
      1
      Votes
      1
      Posts
      62
      Views

      J

      It would be helpful, in the preferences/general tab, to have the option to pull thumbnails from the middle of a clip. I have many clips that start black and then an animation begins. The thumbnail currently show these as just black frames.

    • A

      Fractal Noise Generator?

      Feature Requests
      • • • acmsinclair
      2
      1
      Votes
      2
      Posts
      91
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      WolandW

      @acmsinclair

      Look into GLSL Shaders

    • artooA

      searching for the old Luma Offset effect

      Third Party Software
      • • • artoo
      1
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      Votes
      1
      Posts
      64
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      artooA

      hi guys,

      is anybody here has managed to re-create the old 32bit freefame plug-in "Luma Offset" (which was in the Pete's Plug-ins add on folder)?

      or do you know a shader or a FFGL wich could reproduce its behaviour?

      thanks a lot if you have a solution...

    • L

      [ANSWERED] ​Control LED on Arduino with Isadora!

      How To... ?
      • • • Landschrap
      6
      1
      Votes
      6
      Posts
      127
      Views

      L

      @woland

      But i've found it!

      In this isadora setup i can control tow leds on the arduino.

      The code is in the next picture. Now to the next step, but the communication is there!

    • J

      [ANSWERED] Using Text Formatter to output a range value

      How To... ?
      • • • jtsteph
      3
      0
      Votes
      3
      Posts
      86
      Views

      J

      @woland. Thanks for letting me know. I sketched something in using the in-range actor that's working. I'll clean it up and use that.

    • S

      [ANSWERED] Not repeat a random video

      How To... ?
      • • • Scott
      7
      0
      Votes
      7
      Posts
      252
      Views

      V

      @woland. "Voila" - so much simpler.... thanx

    • J

      [ANSWERED] Duplicating connections

      How To... ?
      • • • jtsteph
      4
      0
      Votes
      4
      Posts
      110
      Views

      J

      AMAZING. I cannot tell you how much time this will save me as I work through my midi controller patches. I am half done and it has been a slog tracing connections. As always, I really appreciate your input and expertise.

    • J

      [ANSWERED] JSON Parser Beta and next version

      Troubleshooting and Bug Reports
      • • • jtsteph
      2
      0
      Votes
      2
      Posts
      59
      Views

      WolandW

      @jtsteph

      They'll be replaced automatically, but if you're interested in using the beta version right off the bat, feel free to send in a ticket using the link in my signature and I'll send you the form to sign.

      Best wishes,

      Woland