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    A Processing sketch to an Isadora stage

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    • markM
      mark
      last edited by

      Dear Vanderzee,

      You need to use either the Syphon to Video or Syphon to Image actors to receive the image. 
      This post seems to cover getting Syphon Output from Processing. http://forum.garagecube.com/viewtopic.php?f=20&t=7924
      Once you've achieved that, it should be a simple matter to use the Sypon to Video or Syphon to Image actors to receive the image.
      Best Wishes,
      Mark

      Media Artist & Creator of Isadora
      Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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      • fubbiF
        fubbi
        last edited by

        Processing over syphon to isadora is definitely the way to go and works very well

        you will need the libs for processing: https://code.google.com/p/syphon-implementations/downloads/list
        and this might be useful: http://codeanticode.wordpress.com/2012/02/21/syphon-client-working-in-processing/
        if you get that example going, you should be seeing that same syphon stream in isadora with the actors mark mentioned.
        fubbi

        Mac M2 Ultra, 64gb — Berlin

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        • Bill CottmanB
          Bill Cottman
          last edited by

          Excellent! I have downloaded the library and successfully run the Syphon server demo into Izzy. I found a tutorial (http://lab.millumin.com/tutorials/?name=processing) that contained the Processing code necessary to create the server. I can work backwards from this to get the code I need in my sketch. This Millumin app looks interesting. Anyone with experience? I will investigate later.

          Thanks for the tips!

          http://www.BillCottman.com : Isadora3.0.8f09 with MBP OS X 10.11.6 in Minneapolis, MN

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          • S
            stj
            last edited by

            @Vanderzee
            I have been using Syphoner to get about any software/video stream on my screen into Isadora, including Processing:
            http://syphoner.sigma6.ch/

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            • Bill CottmanB
              Bill Cottman
              last edited by

              @stj : I am looking at the Syphoner demo later today. Thanks.

              http://www.BillCottman.com : Isadora3.0.8f09 with MBP OS X 10.11.6 in Minneapolis, MN

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              • ericE
                eric
                last edited by

                A simpler, but more limited method, that I've used is to record your Processing sketch using saveFrame in the Draw loop, and then use Movie Maker to create a mov file from the saved images.

                e.g.  saveFrame("/Users/eric/Documents/Processing/images/evo/####.tiff");
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                • rainbowR
                  rainbow
                  last edited by

                  @vanderzee, Camtwist 2.5 (for free) uses screen grab, desktop, plus syphon out, and the camera in also works with Isadora. Processing with OSC is simple to use, syphon out is more difficult. thanks for the inspiration.

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                  • fubbiF
                    fubbi
                    last edited by

                    or just use syphoner: http://syphoner.sigma6.ch/

                    streams out any window

                    Mac M2 Ultra, 64gb — Berlin

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                    • B
                      bareimage
                      last edited by

                      SYPHONER is not a good way to go. Latest cam twist supports syphon.

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                      • Bill CottmanB
                        Bill Cottman
                        last edited by

                        Interesting comments. Thanks everyone. I think creating a Syphon server in my Processing code and using Izzy's Syphon Server actor is the way I'm going. Here is a simple example of a rotating cube:

                        import codeanticode.syphon.*;
                        PGraphics canvas;
                        SyphonServer server;
                        void setup()
                          {size(400,400, P3D);
                          canvas = createGraphics(400, 400, P3D);
                          // Create syhpon server to send frames out.
                          server = new SyphonServer(this,"eureka");}
                        void draw()
                         {canvas.beginDraw();
                          canvas.background(0);
                          canvas.lights();
                          canvas.translate(width/2, height/2);
                          canvas.rotateX(frameCount * 0.009);
                          canvas.rotateY(frameCount * 0.009);  
                          canvas.box(200);
                          canvas.endDraw();
                          image(canvas,0,0);
                          server.sendImage(canvas);}

                        http://www.BillCottman.com : Isadora3.0.8f09 with MBP OS X 10.11.6 in Minneapolis, MN

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                        • rainbowR
                          rainbow
                          last edited by

                          import codeanticode.syphon.*;

                          import oscP5.*;
                          import netP5.*;
                          PGraphics canvas;
                          SyphonServer server;
                          OscP5 oscP5;
                          NetAddress myBroadcastLocation;
                          float factor;
                          void setup()

                          {

                          // DISPLAY SETUP

                          size(640, 480, P3D);

                          canvas = createGraphics(width, height, P3D);

                          initTheScene();

                          // SYPHON SETUP

                          server = new SyphonServer(this, "Processing Cube");

                          // OSC SETUP

                          oscP5 = new OscP5(this, 5001);

                          myBroadcastLocation = new NetAddress("127.0.0.1", 5000);

                          factor = 1;

                          }

                          // RENDER AND SEND TO SYPHON

                          void draw()

                          {

                          canvas.beginDraw();

                          renderTheScene();

                          canvas.endDraw();

                          image(canvas, 0, 0);

                          server.sendImage(canvas);

                          }

                          // SEND ORDER TO MILLUMIN

                          void mouseMoved()

                          {

                          OscMessage myOscMessage = new OscMessage("/millumin/layer/opacity/0");

                          myOscMessage.add(100*mouseX/width);

                          oscP5.send(myOscMessage, myBroadcastLocation);

                          }

                          // RECEIVE ORDER FROM MILLUMIN

                          void oscEvent(OscMessage theOscMessage)

                          {

                          if ( theOscMessage.addrPattern().equals("/millumin/layer/scale/0") )

                          {

                          factor = theOscMessage.get(0).floatValue()/100;

                          }

                          }

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                          • rainbowR
                            rainbow
                            last edited by

                            rest of the code, must be put together, was too much for one message, sorry, can post the txt file as zip.

                            void initTheScene() {

                            }

                            void renderTheScene() {

                            background(0);

                            noStroke();

                            rect(0, 0, width, height);

                            float sine = sin(phasor * TWO_PI);

                            float angle = map(sine, -1.0, 1.0, -HALF_PI, HALF_PI);

                            float divPoint = map(sine, -1.0, 1.0, 1.0, 0.5);

                            for (int i = 0; i < nBranches; i++) {

                            float L = startingLength;

                            float a = TWO_PI / (float) nBranches * (float) i;

                            PVector v1 = new PVector(width / 2, height / 2);

                            PVector v2 = getVCoordinates(v1, L, a);

                            while (L > 2) {

                            canvas.stroke(random(255), 255, 0, 32);

                            L *= 0.95;

                            canvas.line(v1.x, v1.y, v2.x, v2.y);

                            a += angle;

                            v1.x = lerp(v1.x, v2.x, divPoint);

                            v1.y = lerp(v1.y, v2.y, divPoint);

                            v2 = getVCoordinates(v1, L, a);

                            }

                            }

                            phasor += rate;

                            if (phasor >= 1.0) {

                            phasor -= 1.0;

                            }

                            }

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                            • Bill CottmanB
                              Bill Cottman
                              last edited by

                              @rainbow: I copy/pasted your code and I get an error at line 87, "cannot find anything named "phasor". I am a Processing beginner with no debugging skills yet. Can you help? Also can you describe what your sketch does? Thanks.

                              http://www.BillCottman.com : Isadora3.0.8f09 with MBP OS X 10.11.6 in Minneapolis, MN

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                              • rainbowR
                                rainbow
                                last edited by

                                @vanderzee: sorry some code is missing, I used Gras.pde and Organic.pde for examples, also a Processing beginner.

                                thanks for the inspiration.
                                rainbow

                                c592fa-syphon.zip

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                                • Bill CottmanB
                                  Bill Cottman
                                  last edited by

                                  @rainbow: just took a quick look. i'm traveling for next couple days. i will look carefully when i get to my studio. thx.

                                  http://www.BillCottman.com : Isadora3.0.8f09 with MBP OS X 10.11.6 in Minneapolis, MN

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                                  • ArmandoA
                                    Armando Beta Gold
                                    last edited by

                                    Millumin ia a very nice piece of software. Not really a competitor for Isadora. because less interactivity, no 3D, but it is very simple, well structured, timeline based and does softedge, osc, midi, syphon. It is a great player and does some real time too. I was surprised. The programmer is great, (lives in Lyon, France) responsive and very generous. The soft is quite expensive (double that izzy las time I saw).

                                    By the way, I tried your code and as strange as it seems processing syphons out to mad mapper but doesn't in Isadora... any clue?
                                    Thanks

                                    Armando Menicacci

                                    www.studiosit.ca
                                    www.armandomenicacci.net

                                    Macbook pro 16 inches 2022 64 GB RAM, M1 MAX. OS 14 Sonoma

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                                    • rainbowR
                                      rainbow
                                      last edited by

                                      Well, on my hardware its working, I am beginner, and share some knowledge, I just like Processing syphon oSC tools 😉

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                                      • Bill CottmanB
                                        Bill Cottman
                                        last edited by

                                        @Armando: this processing code sends the rotating cube to an izzy syphon to video actor and projector and shows on stage 1. I cannot comment on MadMapper.

                                        import codeanticode.syphon.*;
                                        PGraphics canvas;
                                        SyphonServer server;
                                        void setup()
                                          {size(400,400, P3D);
                                          canvas = createGraphics(400, 400, P3D);
                                          // Create syhpon server to send frames out.
                                          server = new SyphonServer(this,"eureka");}
                                        void draw()
                                         {canvas.beginDraw();
                                          canvas.background(0);
                                          canvas.lights();
                                          canvas.translate(width/2, height/2);
                                          canvas.rotateX(frameCount * 0.009);
                                          canvas.rotateY(frameCount * 0.009);  
                                          canvas.box(200);
                                          canvas.endDraw();
                                          image(canvas,0,0);
                                          server.sendImage(canvas);}

                                        http://www.BillCottman.com : Isadora3.0.8f09 with MBP OS X 10.11.6 in Minneapolis, MN

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                                        • ArmandoA
                                          Armando Beta Gold
                                          last edited by

                                          Thanks. Vanderzee the problem might be on my version I'm testing a higher prerelease. Your code works on on syphon recorder, works on mad mapper but doesn't in my version. I'll file a bug report.

                                          Thanks So this is the code for the CI and the Texture. Bur it is not the code for the video actors isn't it? It works (partially only with image and texture actors.

                                          Armando Menicacci

                                          www.studiosit.ca
                                          www.armandomenicacci.net

                                          Macbook pro 16 inches 2022 64 GB RAM, M1 MAX. OS 14 Sonoma

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                                          • rainbowR
                                            rainbow
                                            last edited by

                                            found this on http://forum.processing.org/two/discussion/comment/3810#Comment_3810

                                            saves my time coding processing syphon out

                                            latest IsadoraCore prerelease OSX 10.9.1 Processing 2.11

                                            Simple cube,syphon and osc scetch. well documented, enjoy …….

                                            rainbow

                                            e4bc5b-simple.zip

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