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    Sprite actor

    Troubleshooting and Bug Reports
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    • keftapartyK
      keftaparty
      last edited by

      @camilozk

      Maybe you can render your 96 projectors to a virtual stage, and apply your blur to the output of this virtual stage.
      Mehdi

      ...
      Mehdi Toutain-Lopez
      www.toutain-lopez.com

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      • gapworksG
        gapworks
        last edited by

        @camilozk I use a 3d projector switch from stage to renderer and send it to a virtual stage. just as keftaparty mentioned and it works fine. all my effects are between the virtual stage and the projector!

        best
        p.

        Running MBP2017 / Osx 10.14.5 / 16 GB 2133 MHz LPDDR3 / Intel HD Graphics 630 1536 MB / Latest Isadora Version / www.gapworks.at / located in Vienna Austria

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        • camilozkC
          camilozk
          last edited by

          Great. I never used a virtual stage so far. thanks for the advice!!!

          now, I still have questions. I cannot use a projector, I need to use a 3D projector for this right?
          and in regards of computer usage, is it ok to have 96 3D projectors?

          i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
          i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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          • camilozkC
            camilozk
            last edited by

            like this I have it working 91bd29-untitled-1.jpg

            i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
            i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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            • gapworksG
              gapworks
              last edited by

              @camilozk to my knowledge only 3d projectors can be set to "renderer" i tried with a copy of 60 projectors and it still works fine. Just give it a try!

              Running MBP2017 / Osx 10.14.5 / 16 GB 2133 MHz LPDDR3 / Intel HD Graphics 630 1536 MB / Latest Isadora Version / www.gapworks.at / located in Vienna Austria

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              • DusXD
                DusX Tech Staff
                last edited by

                Yes, any 3D projector.
                @camilozk

                Are you displaying images from all picture players at once? Or switching between?

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                • camilozkC
                  camilozk
                  last edited by

                  almost never all of them together.

                  often a lot of them together.

                  i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                  i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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                  • DusXD
                    DusX Tech Staff
                    last edited by

                    I wasn't sure if you needed as many video chains (repeated actors).

                    Seems like a user actor to contain the group is probably easiest.
                    I'm interested to know how it goes with 96 copies of these.

                    Troikatronix Technical Support

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                    • camilozkC
                      camilozk
                      last edited by

                      I will post something when I have it running

                      i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                      i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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                      • camilozkC
                        camilozk
                        last edited by

                        so. I am running 96 3D projectors each projecting an picture. each macro that contains the behaviour looks like in the attachment.

                        then, I am using motion blur and HSL adjust affecting all 96 3D projectors.
                        my target fps is 25fps and my real fps goes between 24.8 and 25fps
                        🙂
                        pretty neat

                        a6a2f3-untitled-1.jpg

                        i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                        i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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                        • DusXD
                          DusX Tech Staff
                          last edited by

                          Looks very interesting. I'm glad it's working out well for you.

                          Troikatronix Technical Support

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                          • crystalhorizonC
                            crystalhorizon Beta Platinum
                            last edited by

                            Very interesting

                            Alexander Nantschev | http://www.crystalhorizon.at | located in Vienna Austria

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                            • T
                              tadakan
                              last edited by

                              I'm intrigued, would you be willing to post a short video of this in action?

                              OSX 10.11.6 on 15" rMBP from Oct. 2014. 2.5ghz i7 16gb ram.

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                              • camilozkC
                                camilozk
                                last edited by

                                Very willing, but I am away from this possibility until april. I will do it then!

                                i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                                i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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                                • dbengaliD
                                  dbengali
                                  last edited by

                                  Just curious if the Sprite actor will eventually return in GPU form with the same functionality as it used to have, or if we will need to get used to other methods?

                                  I find Sprite very useful in that it (a) plays input at natural size rather than scaled to the stage, and in that (b) I can have global projector settings stored in a user actor, to apply to a whole show, but still steer content around within that calibration on a scene-by-scene basis, without needing many instances of projectors that become impossible to globally adjust if focus needs to be fixed.
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                                  • MichelM
                                    Michel Izzy Guru
                                    last edited by

                                    @dbengali

                                    As far as I know not in the next version 2.2. But the plan is to get a gpu version sooner or later for all if possible.

                                    Best Michel

                                    Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

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                                    • dbengaliD
                                      dbengali
                                      last edited by

                                      Thanks Michel, good to know!

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                                      • dbiniD
                                        dbini
                                        last edited by

                                        bump<<

                                        is there a GPU Sprite ready yet?

                                        John Collingswood
                                        taikabox.com
                                        2013 MBPR 2.3GHZ i7 OSX11.7.4 16GB
                                        & 2019 MBPT 2.6GHZ i7 OSX12.3 16GB

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                                        • dbiniD
                                          dbini
                                          last edited by

                                          ...actually: ignore me. i think the 3D projector to a Virtual Stage does everything the Sprite used to do, and the PanSpinZoom, and the Spinner, all combined and on GPU. nice.

                                          John Collingswood
                                          taikabox.com
                                          2013 MBPR 2.3GHZ i7 OSX11.7.4 16GB
                                          & 2019 MBPT 2.6GHZ i7 OSX12.3 16GB

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