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    Adding Bezier handles in Bezier mask (IzzyMap)?

    How To... ?
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    • eightE
      eight
      last edited by

      I was able to add the bezier handles in the Complex Mask:

      But see no way to do it in the Bezier mask.
      Any pointers?
      Thanks

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      • mockejM
        mockej
        last edited by

        Hi @eight, the amount of points (or divisions) on the grid of the bezier mask are defined by specifying "Grid Divisions" on the right hand palette. As far as I can see you can go up to 30 x 30.

        Take care
        m

        rMBP (2015) i7, 16gig, AMD Radeon R9 M370X, OS X 10.15 | located in Johannesburg, South Africa

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        • markM
          mark
          last edited by

          However, @eight is using a complex mask, not a beziér grid. To add points to one of the shapes of a complex mask, simply hold down the option key (Mac) or Alt key (Windows) -- you will see a new point tracking your mouse. When you click, the point is created.

          Best,
          Mark

          Media Artist & Creator of Isadora
          Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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          • DusXD
            DusX Tech Staff
            last edited by

            @eight

            not sure, but you might have missed it for Bezier, because it is they are only available for the Output of the Bezier.
            With the input of a bezier you can move the points of the the divided segments around, but the Output you can select curved in the same manner as you did before.
            The options are a little different, but its all pretty clear.
            Select the output, then select the Bezier slice in the output.
            this will activate its options. Check 'curved' in the paths section.
            You can even publish the magnitude and rotation of each handle.

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            • eightE
              eight
              last edited by

              @DusX: Yes, the output is where one gets the bezier handles in the Bezier Mask.

              Thanks.
              --8

              Analysis: http://post.scriptum.ru | Synthesis: http://onewaytheater.us
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