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    Texture picture player vs picture player

    How To... ?
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    • camilozkC
      camilozk
      last edited by

      performance question

      I am anxiously waiting for "texture picture player" to come to v2 for Windows, and in the meantime, I would like to understand the following:
      1\. Does it make sense to use "texture picture player" instead of "picture player" to reproduce a jpg or tiff file if immediately after this actor I have to use a "texture to video" actor to be able to manipulate it?
      2\. Which is the best file format for fix images in order to achieve the best performance?
      🙂

      i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
      i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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      • DusXD
        DusX Tech Staff
        last edited by

        As for format I would suggest Jpeg, simply because of the smaller files size.
        You only need consider the files size and time required to decompress.

        If you are converting to texture, there is a small hit in moving the image to the gpu, but if images are not loading quickly (like video) it shouldn't be a big one.
        If you are running effects on the image (especially if the image is large, like HD) FFGL will give you the best results.
        especially if you have parameters animated (wave generator connected to FFGL inputs) since this will turn the image into a full video feed.

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        • markM
          mark
          last edited by

          @camilozk

          The Texture Pictrure player will be in the next release for you. But, inside the plugin, it is doing the same thing as Picture Player -> Video to Texture, so that is a fine way to do it for the moment.

          Best Wishes,
          Mark

          Media Artist & Creator of Isadora
          Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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          • camilozkC
            camilozk
            last edited by

            Understood! thanks for the aclarations!

            I have some performance issues with a project that involves only pictures. I will try to identify the source of the issue and perhaps post a new discussion. I thought that "texture picture player" would improve the performance of the project but after reading this I think it has little to do with this.
            thanks again!

            i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
            i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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