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    Number Conversion

    How To... ?
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    • craigwC
      craigw
      last edited by

      Hi,

      I'm using an envelope gen, and it's number outputs go from 0 to 100 feeding a projector horizontal Position. It's looking for number inputs from -100 to + 100\. The settings within the actors can't seem to match up.
      So is there an actor that would convert 0 to 100 to the -100 to 100?

      Mac OS Ventura 2017 MacPro, 32g Ram ,AMD FirePro D700 6144 MB. Isadora v3.2.6 Los Angeles CA

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      • craigwC
        craigw
        last edited by

        Never Mind, I found a work around.

        Thanks

        Mac OS Ventura 2017 MacPro, 32g Ram ,AMD FirePro D700 6144 MB. Isadora v3.2.6 Los Angeles CA

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        • craigwC
          craigw
          last edited by

          Nope, my work around didn't work(:

          Still need a converter

          Mac OS Ventura 2017 MacPro, 32g Ram ,AMD FirePro D700 6144 MB. Isadora v3.2.6 Los Angeles CA

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          • craigwC
            craigw
            last edited by

            OK, Solution was half values on the Env Gen.

            Mac OS Ventura 2017 MacPro, 32g Ram ,AMD FirePro D700 6144 MB. Isadora v3.2.6 Los Angeles CA

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            • jhoepffnerJ
              jhoepffner
              last edited by

              With envelope generator++, you can use any value you want.

              Jacques Hoepffner http://hoepffner.info
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              • grimvisionsG
                grimvisions
                last edited by

                Alternatively you can scale values -100 through to 100 on the axis you working on, therefore '0' on envelope generator will actually correspond to -100 on your scaled value.

                Push the envelope, watch it bend.

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                • DusXD
                  DusX Tech Staff
                  last edited by

                  I am not fully sure what you are looking to scale,

                  But, my go to for numeric scaling is "Limit-Scale Value"
                  Just be aware that changing an input range updates the output 'min/max'

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