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    Close range tracking (torso), angle of body

    How To... ?
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    • MichelM
      Michel Izzy Guru
      last edited by

      @DusX

      I don't know any cameras that are good for IR. Sorry.

      Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

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      • DusXD
        DusX Tech Staff
        last edited by

        I am thinking a modded ps3 eye.
        Anyone have experience with this?

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        • gapworksG
          gapworks
          last edited by

          I bought a snap on wide angle lens for my kinect. Increases the angle quite a bit!

          Running MBP2017 / Osx 10.14.5 / 16 GB 2133 MHz LPDDR3 / Intel HD Graphics 630 1536 MB / Latest Isadora Version / www.gapworks.at / located in Vienna Austria

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          • A
            Aolis
            last edited by

            Have you tried using the built in Eyes or Eyess++ actors when using a difference actor?

            I was able to very quickly set up a video in watcher->difference=>eyes  and have it easily track my shifting back and forth between standing straight and leaning to the sides. . . With smoothers and some fussing it may do what you need. 

            954faf-screen-shot-2016-08-19-at-3.44.26-pm.png

            Media Artist & Teacher
            Trashcan Late 2012, Mojave / MacBook Pro 2019 5600M, Catalina

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            • DusXD
              DusX Tech Staff
              last edited by

              @Aolis 
              Eyes is my go to.

              I need the lighting/contrast to be fool-safe, since this project will be traveling without me.
              I am going to get a PS eye, and mod it.. it seems easy and low cost.. 
              As I test it, I will post my results.
              @gapworks
              I haven't seen these. Do you have a link to one you could share?

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              • markM
                mark
                last edited by

                Dear @DusX,

                Could you use fiducial markers? For instance, if you had the fiducial pattern on the costume, but done it such a way that the fabric does _not_ reflect IR, and the fiducial marker _does_ reflect IR, then you could make it so that the marker was invisible (at least somewhat?) to the naked eye. The benefit to this approach is that fiducial markers give you not only position, but rotation as well.
                Here's a software that uses fiducial markers.
                http://reactivision.sourceforge.net
                Just a thought.
                Best Wishes,
                Mark

                Media Artist & Creator of Isadora
                Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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                • DusXD
                  DusX Tech Staff
                  last edited by

                  @mark, this would be a great approach if I had control over the user, but this is meant to be open to the public to interact with.

                  I am happy if I can get some basic swaying of the users body. 
                  That would suit the interactive element nicely... 
                  so I'm going to test Kinect and the PS eye.
                  Wish me luck.

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                  • markM
                    mark
                    last edited by

                    @DusX -- GOOD LUCK! 😉

                    Media Artist & Creator of Isadora
                    Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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                    • FredF
                      Fred
                      last edited by

                      If it is just torso angle a gyro and wireless arduino would be easier imho. No tracking just real data.

                      http://www.fredrodrigues.net/
                      https://github.com/fred-dev
                      OSX 10.15.15 MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
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                      • A
                        Aolis
                        last edited by

                        Good luck!!! Would love to know if you figure something out that can be as robust as you need. -A

                        Media Artist & Teacher
                        Trashcan Late 2012, Mojave / MacBook Pro 2019 5600M, Catalina

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                        • m_theaterM
                          m_theater
                          last edited by

                          @DusX

                          after the Werkstatt i tried to mod our ps eye but failed as there are different versions on the market, if you buy one just be aware of this difference.
                          [http://nuigroup.com/forums/viewthread/5189/](http://nuigroup.com/forums/viewthread/5189/)

                          avk4.net

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                          • FredF
                            Fred
                            last edited by

                            You can take the easy way out (for searching modified PS3 eye IR camera)

                            https://www.peauproductions.com/collections/playstation-eye-products

                            http://www.fredrodrigues.net/
                            https://github.com/fred-dev
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                            • DusXD
                              DusX Tech Staff
                              last edited by

                              @Fred

                              Thanks... I had looked at this site some time back but didn't have the link anymore.
                              @m_theater 
                              Helpful piece of information for sure... thanks.

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                              • gapworksG
                                gapworks
                                last edited by

                                @DusX this is the one i ´m using

                                http://nyko.com/collections/xbox-360/products/xbox-360-zoom-for-kinect

                                Running MBP2017 / Osx 10.14.5 / 16 GB 2133 MHz LPDDR3 / Intel HD Graphics 630 1536 MB / Latest Isadora Version / www.gapworks.at / located in Vienna Austria

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                                • DusXD
                                  DusX Tech Staff
                                  last edited by

                                  @gapworks

                                  Thanks.. that cool.

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