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    Tutorials : requested topics

    How To... ?
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    • D
      Deluxercor
      last edited by

      I'd like to see a detailed and complex tutorial that follows a specific real-life project being built from beginning to end. For example, a tutorial that shows how to create a video artwork/presentation that plays unattended - as if it were in an art gallery or museum exhibition. There is lot of a focus on creating a theater or dance events that require a person operating the patch at all times. So it would be good to have an example of how to create a patch that is fully automated and can be left to continually loop but have audience interaction using say:

      Broadcaster / Listener
      Random
      Shuffle
      Cue sheets

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      • dbiniD
        dbini
        last edited by

        i would love an introduction to the Data Array. I've been putting off using it for a while now, it looks a bit deep.

        John Collingswood
        taikabox.com
        2013 MBPR 2.3GHZ i7 OSX11.7.4 16GB
        & 2019 MBPT 2.6GHZ i7 OSX12.3 16GB

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        • maxiwilleM
          maxiwille
          last edited by

          I like the idea of Deluxercor ! Also data array actor. Best, Maxi

          Maximiliano Wille. MacBook Pro (Retina, 13-inch, Early 2015). 2.7 GHz Intel Core i5. 16gb.Intel Iris Graphics 6100 1536 MB. http://www.redisadoralatina.com
          Buenos Aires, Argentina.

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          • FredF
            Fred
            last edited by

            I kind of have an agenda on this one, I think a good mapping and blending tutorial would be good. I know it is well trodden territory, but I have some specifics, as I faced some problems in real world settings and I think doing a really tricky one could be good, and I would like to see how the official team solves these problems. 
            Pre-requisites would be: 
            Multiple projectors through a dual or triple head or data path. 
            Projectors are rotated relative to each other on the X,Y and Z axis
            Overlap so there is a blend
            Projecting onto a physical object so the corner points are not all visible on the object during edit stage
            Steps: Edit stage to correct geometry
            create blend boundary
            user mapper or chopper to line up a ultra wide or ultra tall movie or image so it is smooth on the blend
            Adjusting blend to compensate for colours in content
            propagate mapping through other scenes
            I have to do these jobs from time to time and fast (arriving in the day, build-up, map and project at sunset and then pack up and go home).
            Maybe I am wrong but if there was a tutorial that covered the hardest mapping it would satisfy everyone.
            This type of work is tough and there are not many tools that can do it easy (outside of the super expensive media servers), I think it could benefit Izzy if it had this calibre of tutorial to also show off the workflow and relative easy you can do it with.
            Fred

            http://www.fredrodrigues.net/
            https://github.com/fred-dev
            OSX 10.15.15 MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
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            • S
              Stephane_Morisse
              last edited by

              I'm with Fred on this one, seems like a perfect agenda about mapping strategy.
              Also some stuff on broadcaster / listener. Use them sometimes but would like a clearer view. coming from Max I consider them like some send and receive objects but would like to know how you use them.
              Same for Data Array.

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              • WolandW
                Woland Tech Staff
                last edited by

                I'm with @dibini Data Array would be great.

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                • DusXD
                  DusX Tech Staff
                  last edited by

                  @Fred,

                  I agree this use-case needs some work.. and I have seen your feature request/notes. Some thought needs to go into this, and it may be that some upcoming features make this workflow much easier (and may be better to include in training) I will try to do some similar setups in my studio soon and if I have any useful feedback/tips

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                  • FredF
                    Fred
                    last edited by

                    Actually mark did a lot of work and this is not a bad workflow. To be honest I don't know if I have the right strategy in approaching the situation, that is why I am keen for a tutorial. Also there is not much software around that can deal with this and Izzy does a mean job. Bugs are pretty much all solved, last time I had to do this I had very little time to strategize. The new Izzy support team has a lot of great minds (@DusX you especially have made Izzy go into great new places with your work and tutorials) and I would love their take on these situations. Fred

                    http://www.fredrodrigues.net/
                    https://github.com/fred-dev
                    OSX 10.15.15 MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
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                    • S
                      Stephane_Morisse
                      last edited by

                      Oh and a tutorial about text actors use in Izzy would be great of course, as this was this topic starter !

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                      • Bill CottmanB
                        Bill Cottman
                        last edited by

                        Data Array Actor please

                        http://www.BillCottman.com : Isadora3.0.8f09 with MBP OS X 10.11.6 in Minneapolis, MN

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                        • DusXD
                          DusX Tech Staff
                          last edited by

                          Ok. Data array. I'm starting on it. Video mapping/blending I will do some tests and see what comes of it. @Fred I would love to see some project pics.. pm me if you can share some.

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