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    New Live Drawing Plugin in v2.5.2

    Feature Requests
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    • DIarmuiDD
      DIarmuiD
      last edited by

      of course. sorry.

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      • primaldivineP
        primaldivine
        last edited by primaldivine

        Hi Mark, 

        Thanks. Great addition! 

        I noticed that the help topics (when mousing over) for each parameter are offset to the parameter below by mistake, so for instance the description of the 'capture' input describes the next one down instead, ie the 'joint type'. 

        It seems to be correct from the 'line width' downwards. 

        Jamie

        Pro-User Latest Beta - MacBook Pro i7 2.66GHz SSD
        www.jamiegriffiths.com Arctic Canada
        www.chickweedarts.com

        markM 1 Reply Last reply Reply Quote 0
        • markM
          mark @primaldivine
          last edited by

          @primaldivine

          Thanks Jamie. It's fixed for the next release.

          Best Wishes,
          Mark

          Media Artist & Creator of Isadora
          Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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          • J
            juliejao
            last edited by

            Wow, this is so great. I love it.

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            • mark_mM
              mark_m @mark
              last edited by

              @mark

              Do you have any sense in how difficult it would be to bring the sensitivity of a Wacom pen into this actor? So that the live drawing actor recognises pressure to affect the width of the line and tilt, to change the pen shape?

              Thanks

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              • mark_mM
                mark_m @mark_m
                last edited by

                @mark_m

                I see Wacom do have an SDK for the 'feel' which is I think all one might one want...
                http://developer.wacom.com/en-...

                Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
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                • dbiniD
                  dbini
                  last edited by

                  I used a Wacom with this recently and set up a 2D Velocity to change the size of line. which was nice.

                  John Collingswood
                  taikabox.com
                  2013 MBPR 2.3GHZ i7 OSX11.7.4 16GB
                  & 2019 MBPT 2.6GHZ i7 OSX12.3 16GB

                  mark_mM 1 Reply Last reply Reply Quote 2
                  • mark_mM
                    mark_m @dbini
                    last edited by

                    @dbini

                    Yes, that's rather how @Mark did it in the demo file, though his method was slightly more sophisticated than the 2d velocity, but the result the same:  the faster the movement, the wider the stroke. But that's not really how we draw, is it? We use pressure as well as speed to vary our mark making, and as well as width there's also opacity that's controlled by pressure.

                    Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
                    Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
                    PC Specialist Desktop: i9-14900K, RTX4070Ti, 64GB RAM, Win11Pro
                    www.natalieinsideout.com

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                    • eightE
                      eight @mark
                      last edited by eight

                      @mark Hi Mark, thanks for this update, now FPS does not fall down to 6 as it used to with the CPU drawing. However, in the old plugin I'd put a motion blur right before the output projector, and once the reset button was pressed once that would fade the drawing out slowly. With the new plugin that approach does not work -- I have to keep pressing the reset to fade out the drawing.

                      Is it possible to add the fade out feature to this new gpu drawing?

                      Thanks.

                      UPD. I fed a black movie into gpu input of the line drawing operator, and that solved the fading issue.

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                      • markM
                        mark
                        last edited by

                        The reason it doesn't fade is that it does not update the output unless you change something... a behavior you'll find in other actors that generate images like the Text Draw actor. This is for efficiency: there's no reason to send a new frame of video if the image has not changed. Your solution of adding an input to the background is a good way of handling this.

                        Best Wishes,
                        Mark

                        Media Artist & Creator of Isadora
                        Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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