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    [SOLVED] triggering from "Float to Integer"...

    How To... ?
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    • bonemapB
      bonemap Izzy Guru @tomthebom
      last edited by

      @tomthebom said:

      any other simple way

       Hi,

      Is this helpful?

      Best Wishes

      bonemap

      http://bonemap.com | Australia
      Izzy STD/USB 3.2.6 | + Beta 3.x.x
      MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.1.2 Sonoma
      Mac Studio 2023 M2 Ultra 128GB | OSX 14.1.2 Sonoma
      A range of deployable older Macs

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      • tomthebomT
        tomthebom
        last edited by

        Sorry, I was a bit unclear. The background: My pupils need some snow and fire for a show we are making. My idea was to use  the texture map feature of the particle emitter from Marks workshop 2017/Berlin. (A texture file with 4x4 textures, 512x51pics etc...). A texture with 4x4 snow crystals, who are randomly chosen, was easy. The texture for fire looks better, if the 16 textures are presented in a sequence. This was no problem, until I realised, that that sequence should play forward backward.  I was wondering, how easy it would be, to set up a counter counting from 1 to 16 and back. It is there, where I decided to look into the triangle wave generator solution... I simply can not find a simple way to count up - and down! ??? 
        If one limits f.e the output of a wave generator between 1 and 16, the wave generator works more as a low pass filter: It counts from 1 to 16 and waits, until the wave generator has counted up to 100 and back to 16, before it counts down again...
        And the upper solution shows the wanted result, but I can not use it, because the integer value still gets updated as a float value...

        Here is how far I got. I am happy for any feedback and happy for sharing this ;o)

        particle fiddling.izz
        footage.zip

        Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

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        • bonemapB
          bonemap Izzy Guru
          last edited by

          Hi,

          This might help, although it is not as simple as it should be. I am using the 'Trigger Divider' actor to send an input to a Router actor that switches between adding and subtracting incrementally from the Counter actor. In this way the Counter increments to the maximum and then switches to reverse the count by subtracting to the minimum.

          best wishes

          bonemap

          http://bonemap.com | Australia
          Izzy STD/USB 3.2.6 | + Beta 3.x.x
          MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.1.2 Sonoma
          Mac Studio 2023 M2 Ultra 128GB | OSX 14.1.2 Sonoma
          A range of deployable older Macs

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          • tomthebomT
            tomthebom
            last edited by

            @bonemap 

            Thanks a lot, I will look into this way later on in the day.
            I am a bit surprised, that there is no "native izzy" way. Would it make sense to add this way of counting as a mode to the counter actor?
            Thanks for the quick help! Best wishes, tom

            Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

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            • dbiniD
              dbini
              last edited by dbini

              2 simple ways to achieve this (i think its what you're looking for) in the same patch:

              (edit: except the Float to Integer should be set to Round mode, otherwise you would never get to 16)

              John Collingswood
              taikabox.com
              2013 MBPR 2.3GHZ i7 OSX11.7.4 16GB
              & 2019 MBPT 2.6GHZ i7 OSX12.3 16GB

              tomthebomT bonemapB 2 Replies Last reply Reply Quote 1
              • tomthebomT
                tomthebom @dbini
                last edited by

                @dbini

                Thanks for the selector version! Nice alternative! 🐵

                Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

                R 1 Reply Last reply Reply Quote 0
                • R
                  Reinhard @tomthebom
                  last edited by

                  @tomthebom

                  same but different...

                  best

                  r

                  mbp 16", 2021, m1pro, 16gb, 12.6 / 6core trashcan, 11.2 / youngest Izzy

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                  • DusXD
                    DusX Tech Staff
                    last edited by DusX

                    Another similar method:

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                    • bonemapB
                      bonemap Izzy Guru @dbini
                      last edited by bonemap

                      @dbini said:

                      simple ways to achieve this 

                      It is so cool that you can come up with such an infinitely simple solution... bravo

                      best wishes,

                      bonemap 

                       

                      http://bonemap.com | Australia
                      Izzy STD/USB 3.2.6 | + Beta 3.x.x
                      MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.1.2 Sonoma
                      Mac Studio 2023 M2 Ultra 128GB | OSX 14.1.2 Sonoma
                      A range of deployable older Macs

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                      • tomthebomT
                        tomthebom
                        last edited by

                        Cool, indeed. And wonderful to see the many possibilities, too.

                        Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

                        WolandW 1 Reply Last reply Reply Quote 0
                        • WolandW
                          Woland Tech Staff @tomthebom
                          last edited by

                          @tomthebom said:

                          Cool, indeed. And wonderful to see the many possibilities, too.

                           In Isadora, there are nigh-infinite ways to skin a cat 😉

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