• Isadora
  • Get it
  • Forum
  • Help
  • ADD-ONS
  • Newsletter
  • Impressum
  • Dsgvo
  • Impressum
Forum
    • Categories
    • Recent
    • Popular
    • Tags
    • Register
    • Login

    [Answered] Saving GLSL Actors

    How To... ?
    4
    5
    553
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • CitizenJoeC
      CitizenJoe
      last edited by Woland

      I've been playing with the actors that @Mark made in this thread: https://community.troikatronix.com/topic/6129/translate-shader-from-isf-to-glsl/5

      I'm sure I must be missing something simple, but how do you save them outside of a project? Of course I can save the project and the Shader Actors with it, but can I not save them elsewhere so as to access them like a User Actor?

      Thank you,

      Hugh

      Hugh in Winnipeg - All test machines, Win10 Pro, 64 bit, OS SSD and separate data SSD.

      1. new laptop: Dell 7560, i9 11950H, 64 gigs, NVIDIA RTX A4000 w/8 GB GDDR6
      2. old desktop: Dell T5500 2009, Dual Quad Core Processor E5530, 12 gigs, 2x Radeon 5750... Still works well!
      MichelM bonemapB 2 Replies Last reply Reply Quote 0
      • MichelM
        Michel Izzy Guru @CitizenJoe
        last edited by

        @CitizenJoe 

        Well they are actually nothing else than a plain text file with the ending .glslf

        Best Michel

        Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

        1 Reply Last reply Reply Quote 1
        • JuriaanJ
          Juriaan Tech Staff
          last edited by

          If you want to use them as an user-actor just grab an user actor with a video input / video output and put your GLSL block inside that > save user actor > profit ?

          Isadora 3.1.1, Dell XPS 17 9710, Windows 10
          Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
          Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

          CitizenJoeC 1 Reply Last reply Reply Quote 2
          • CitizenJoeC
            CitizenJoe @Juriaan
            last edited by

            @juriaan Brilliant. I knew I was missing something simple!

            Thank you,

            Hugh

            Hugh in Winnipeg - All test machines, Win10 Pro, 64 bit, OS SSD and separate data SSD.

            1. new laptop: Dell 7560, i9 11950H, 64 gigs, NVIDIA RTX A4000 w/8 GB GDDR6
            2. old desktop: Dell T5500 2009, Dual Quad Core Processor E5530, 12 gigs, 2x Radeon 5750... Still works well!
            1 Reply Last reply Reply Quote 1
            • bonemapB
              bonemap Izzy Guru @CitizenJoe
              last edited by

              @citizenjoe

              There is also this thread discussion that explores some of the considerations of saving glsl code in Isadora.

              https://community.troikatronix.com/topic/3430/glsl-code-not-saving-changes


              best wishes

              Russell

              http://bonemap.com | Australia
              Izzy STD/USB 3.2.6 | + Beta 3.x.x
              MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.1.2 Sonoma
              Mac Studio 2023 M2 Ultra 128GB | OSX 14.1.2 Sonoma
              A range of deployable older Macs

              1 Reply Last reply Reply Quote 0
              • First post
                Last post