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    [ANSWERED] Why doesn't the Matrix Value Receive actor Receive my values?

    Troubleshooting and Bug Reports
    format data send data
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    • markM
      mark @DusX
      last edited by mark

      @dusx @bennnid @Michel

      I am sorry I am so "late to the party" here, but I can see there is definitely confusion about how the Matrix Value Send and Matrix Value Receive actors handle routing.

      To clear this up, I took the time this morning to write a detailed Knowledge Base article called "Routing Values Using the Matrix Value Send and Receive Actors". If think this will make what's the workflow for these actors clear for all of you.

      If you have comments on this article, please post them in this forum thread.

      Best Wishes,
      Mark

      Media Artist & Creator of Isadora
      Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

      BennnidB 1 Reply Last reply Reply Quote 0
      • BennnidB
        Bennnid @mark
        last edited by Bennnid

        hi @mark you arrive at the right time !  / thanks so much I really needed that ressource ! have a great day !
        I really need to understand if matrix send is pushing datas when entering a scene...

        MBP 2019- 16' (16,1) i9 2,3 GHz, 32 Gb /Radeon pro 5550M 8GBram/ OSX 10.15.3
        Equip.: kinect 360 1414/ Leapmotion / Myo Armband /Wiimotes/ Saitek Joysticks ( X, evo, throttle) /Ipad / enttec dmx usb pro

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        • BennnidB
          Bennnid @Bennnid
          last edited by

          it seems the matrix actors are not appropriate to send soundplayer "play" for example as the datas are being interpolated, so broadcast seems the best option to remote control players in an activated scene?

          MBP 2019- 16' (16,1) i9 2,3 GHz, 32 Gb /Radeon pro 5550M 8GBram/ OSX 10.15.3
          Equip.: kinect 360 1414/ Leapmotion / Myo Armband /Wiimotes/ Saitek Joysticks ( X, evo, throttle) /Ipad / enttec dmx usb pro

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          • BennnidB
            Bennnid @DusX
            last edited by

            @dusx yes I use it for another show but this team has a nano control 1, I didn't have time to adapt so I took midi learn from the DL page... must do it back again but as the paste over function is not working for me I'm stuck...

            MBP 2019- 16' (16,1) i9 2,3 GHz, 32 Gb /Radeon pro 5550M 8GBram/ OSX 10.15.3
            Equip.: kinect 360 1414/ Leapmotion / Myo Armband /Wiimotes/ Saitek Joysticks ( X, evo, throttle) /Ipad / enttec dmx usb pro

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            • BennnidB
              Bennnid @Bennnid
              last edited by

              I'm still not understanding why datas are not pushed when entering the scene... I need help... MATRIX SQUARED.izz

              MBP 2019- 16' (16,1) i9 2,3 GHz, 32 Gb /Radeon pro 5550M 8GBram/ OSX 10.15.3
              Equip.: kinect 360 1414/ Leapmotion / Myo Armband /Wiimotes/ Saitek Joysticks ( X, evo, throttle) /Ipad / enttec dmx usb pro

              markM 1 Reply Last reply Reply Quote 0
              • markM
                mark @Bennnid
                last edited by mark

                @bennnid said:

                'm still not understanding why datas are not pushed when entering the scene...

                I can't look at your patch right at this moment, but this patch proves that the values are being sent when you enter a scene. 

                1) Open Patch
                2) Choose View > Actor/Control Split
                3) Press letter 'a' to activate secondary scene and jump to "Values 1"
                4) Values change to 99 99 0 50 0 0 0 0 0 99 
                5) Press space bar to jump to "Values 2"
                6) Values change to 75 75 0 25 0 0 0 0 0 75

                So I'm not sure what the problem might be.

                matrix-value-example.izz

                Best Wishes,
                Mark

                Media Artist & Creator of Isadora
                Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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                • BennnidB
                  Bennnid @mark
                  last edited by Bennnid

                  @mark

                  indeed I see when it works, but I need to understand why it doesn't...

                  does it come from my float use and texte parser configuration?
                  thx

                  MBP 2019- 16' (16,1) i9 2,3 GHz, 32 Gb /Radeon pro 5550M 8GBram/ OSX 10.15.3
                  Equip.: kinect 360 1414/ Leapmotion / Myo Armband /Wiimotes/ Saitek Joysticks ( X, evo, throttle) /Ipad / enttec dmx usb pro

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                  • markM
                    mark @Bennnid
                    last edited by

                    @bennnid said:

                    indeed I see when it works, but I need to understand why it doesn't...

                    It's because of the order of your actors in the first scene. The Activate Scene actor is below the Matrix Value Send actor. Because Isadora executes the actors from top to bottom, the Matrix Value Send actor is executed *before* the Activate Scene actor. There is no Matrix Value Receive actor "listening" at the time you send the values, so nothing changes.

                    Usually, where the execution order of the actors is important, you can simply reverse the order. But the Jump, Jump++, and Activate/Deactivate Scene actors are special. For technical reasons, the scenes will not actually be activated or deactivated until the next execution cycle - i.e., the secondary scene will be activated after all actors in this scene are executed.

                    Instead, the solution is to get your Matrix Value Receive actor running before you ever get to the scene where you need it. I always use something like this to activate secondary scenes: 1) activate the scene, and 2) jump over that scene into the first scene of my show.

                    The example patch shows the way you did it and the way I've suggested above, and shows that my method works as you might expect. Make sure to show the stage so you can see the output from the Matrix Value Receive and the decoded values from the Javascript actor.

                    matrix-squared-simplified.izz

                    Best Wishes,
                    Mark

                    Media Artist & Creator of Isadora
                    Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

                    BennnidB 1 Reply Last reply Reply Quote 0
                    • BennnidB
                      Bennnid @mark
                      last edited by

                      @mark

                      Thanks for your reply I t helps a lot

                      Though i still have problems when scene fade is set to 0, data’s are not pushed anymore, so I set 0,1 but don t know if it is a normal behavior...

                      MBP 2019- 16' (16,1) i9 2,3 GHz, 32 Gb /Radeon pro 5550M 8GBram/ OSX 10.15.3
                      Equip.: kinect 360 1414/ Leapmotion / Myo Armband /Wiimotes/ Saitek Joysticks ( X, evo, throttle) /Ipad / enttec dmx usb pro

                      markM 1 Reply Last reply Reply Quote 0
                      • markM
                        mark @Bennnid
                        last edited by

                        @bennnid said:

                        Though i still have problems when scene fade is set to 0, data’s are not pushed anymore, so I set 0,1 but don t know if it is a normal behavior...

                        You're right. I see this. I will investigate.

                        Best Wishes,
                        Mark

                        Media Artist & Creator of Isadora
                        Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

                        BennnidB 1 Reply Last reply Reply Quote 0
                        • BennnidB
                          Bennnid @mark
                          last edited by

                          @mark
                          I also discovered strange behavior when scene fade interpolates matrix value send, 
                          if same values are used on the next scene, there's a kind of flickering values as you can see on the patch passing from scene 1 to 2, 
                          there seem to be a kind of conflict...

                          matrix square same values.izz

                          MBP 2019- 16' (16,1) i9 2,3 GHz, 32 Gb /Radeon pro 5550M 8GBram/ OSX 10.15.3
                          Equip.: kinect 360 1414/ Leapmotion / Myo Armband /Wiimotes/ Saitek Joysticks ( X, evo, throttle) /Ipad / enttec dmx usb pro

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                          • BennnidB
                            Bennnid @Bennnid
                            last edited by

                            My bad, finally working fine, I guess I forgot another patch with same matrix send in the background...

                            MBP 2019- 16' (16,1) i9 2,3 GHz, 32 Gb /Radeon pro 5550M 8GBram/ OSX 10.15.3
                            Equip.: kinect 360 1414/ Leapmotion / Myo Armband /Wiimotes/ Saitek Joysticks ( X, evo, throttle) /Ipad / enttec dmx usb pro

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                            • BennnidB
                              Bennnid @Bennnid
                              last edited by

                              Dear @mark, (I know you already noted the 0sec fade time bug but I have another one I guess ) 
                              I still have strange behavior with Matrix S/R, in below patch you'll see that you can use scene crossfade, 

                              but if you click on the scene , not using crossfade; the matrix values don't communicate through the patch... 

                              I'm I wrong somewhere? would it require a enter scene trigger? 

                              thanks

                              test matrix scenes video.izz

                              MBP 2019- 16' (16,1) i9 2,3 GHz, 32 Gb /Radeon pro 5550M 8GBram/ OSX 10.15.3
                              Equip.: kinect 360 1414/ Leapmotion / Myo Armband /Wiimotes/ Saitek Joysticks ( X, evo, throttle) /Ipad / enttec dmx usb pro

                              WolandW 1 Reply Last reply Reply Quote 0
                              • WolandW
                                Woland Tech Staff @Bennnid
                                last edited by

                                @bennnid

                                Please report this in a support ticket (link in my signature) so we can get it logged and keep track of it more easily.

                                Best wishes,

                                Woland

                                TroikaTronix Technical Support
                                New Support Ticket Link: https://support.troikatronix.com/support/tickets/new
                                TroikaTronix Support Policy: https://support.troikatronix.com/support/solutions/articles/13000064762
                                TroikaTronix Add-Ons Page: https://troikatronix.com/add-ons/

                                | Isadora 3.2.6 | Mac Pro (Late 2013), macOS 10.14.6, 3.5GHz 6-core, 1TB SSD, 64GB RAM, Dual AMD FirePro D700s |

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                                • BennnidB
                                  Bennnid @Woland
                                  last edited by

                                  @woland

                                  Thanks a lot I was becoming nuts;-)

                                  MBP 2019- 16' (16,1) i9 2,3 GHz, 32 Gb /Radeon pro 5550M 8GBram/ OSX 10.15.3
                                  Equip.: kinect 360 1414/ Leapmotion / Myo Armband /Wiimotes/ Saitek Joysticks ( X, evo, throttle) /Ipad / enttec dmx usb pro

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