Anti-aliasing
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Anti-aliasing in Izzy Map. Does anyone know a way to have better anti-aliasing in the izzy map? I'm contstantly using Izzy map to Map projections on different surfaces. But any time it's not a simple verticle or horizontal line the aliasing effect is so obvious. Does anyone have a fix for this?
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Higher-resolution video output will tighten things up. Each pixel is very multiplied by the nature of projection, so squeezing more into the same space by using higher resolution images/projectors will make things much cleaner looking.
But if you really need to soften the edge inside Isadora you can create a mask using Izzy map with a white video feed, sent to a virtual stage that you then grab and apply as an alpha channel to your actual output. In this way you can apply a blur to the black and white image before using it as the alpha mask.. this will give you soft edges.
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