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    Anti-aliasing

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    • D Offline
      dassault787 Beta Silver
      last edited by

      Anti-aliasing in Izzy Map.  Does anyone know a way to have better anti-aliasing in the izzy map? I'm contstantly using Izzy map to Map projections on different surfaces.  But any time it's not a simple verticle or horizontal line the aliasing effect is so obvious.  Does anyone have a fix for this?

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      • D Offline
        DusX Tech Staff @dassault787
        last edited by

        @dassault787

        Higher-resolution video output will tighten things up. Each pixel is very multiplied by the nature of projection, so squeezing more into the same space by using higher resolution images/projectors will make things much cleaner looking.
        But if you really need to soften the edge inside Isadora you can create a mask using Izzy map with a white video feed, sent to a virtual stage that you then grab and apply as an alpha channel to your actual output. In this way you can apply a blur to the black and white image before using it as the alpha mask.. this will give you soft edges.

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