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    Wearable Inertial motion sensors

    Hardware
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    • SkulptureS
      Skulpture Izzy Guru
      last edited by

      This is brill thank you.

      Graham Thorne | www.grahamthorne.co.uk
      RIG 1: Windows 11, AMD 7 Ryzen, RTX3070, 16gig RAM. 2 x M.2 SSD. HD. Lenovo Legion 5 gaming laptop.
      RIG 2: Windows 11, Intel i19 12th Gen. RTX3070ti, 16gig RAM (ddr5), 1x M.2 SSD. UHD DELL G15 Gaming laptop.
      RIG 3: Apple rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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      • MichelM
        Michel Izzy Guru
        last edited by

        Thank you very much for sharing.

        Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

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        • bruperB
          bruper
          last edited by

          @eight thanks but what OS are you using? it doesn't work on 10.6.8
          no, I'm wrong it does work , well done, expect it's intermittent on Syphon...

          17"MBP 2.93GHZ Core2Duo mid 2009 - OSX10.11.6 - 8GB, 1TBCrucial_SSD, izzy 3.0.7

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          • MichelM
            Michel Izzy Guru
            last edited by

            I did not try it yet, when I find time I will. I am on 10.8.4.

            Best
            Michel

            Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

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            • eightE
              eight
              last edited by

              @bruper –– it is compiled against 10.7.5 (I don't have 10.6). Tested on 10.8.4 and 10.7.5.

              --8

              Analysis: http://post.scriptum.ru | Synthesis: http://onewaytheater.us
              Twitter: https://twitter.com/eight_io | Flickr: http://www.flickr.com/photos/eight_io/
              Github: https://github.com/eighteight | MulchCam: https//mulchcam.com
              MulchTune: https://itunes.apple.com/us/app/mulch-tune/id1070973465 | Augmented Theatre: https://augmentedtheatre.com

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              • bruperB
                bruper
                last edited by

                this is the time that I'll have to upgrade... also 1 (perhaps stupid) question. How can I send OSC from kinect simultaneously to 2 applications?
                Normally if I use 1 address OSC signals in one application, if I try to use the same address in OSCulator it will not accept it. Is there a kind of ... "splitter"?

                thanks

                17"MBP 2.93GHZ Core2Duo mid 2009 - OSX10.11.6 - 8GB, 1TBCrucial_SSD, izzy 3.0.7

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                • eightE
                  eight
                  last edited by

                  @bruper: Check this out. I haven't tried it, but it seems what you need.

                  --8

                  Analysis: http://post.scriptum.ru | Synthesis: http://onewaytheater.us
                  Twitter: https://twitter.com/eight_io | Flickr: http://www.flickr.com/photos/eight_io/
                  Github: https://github.com/eighteight | MulchCam: https//mulchcam.com
                  MulchTune: https://itunes.apple.com/us/app/mulch-tune/id1070973465 | Augmented Theatre: https://augmentedtheatre.com

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                  • SkulptureS
                    Skulpture Izzy Guru
                    last edited by

                    Thanks for the link above @eight.

                    I was looking for something like this a while ago. Splitting OSC is not as easy as MIDI (or virtual MIDI)

                    Graham Thorne | www.grahamthorne.co.uk
                    RIG 1: Windows 11, AMD 7 Ryzen, RTX3070, 16gig RAM. 2 x M.2 SSD. HD. Lenovo Legion 5 gaming laptop.
                    RIG 2: Windows 11, Intel i19 12th Gen. RTX3070ti, 16gig RAM (ddr5), 1x M.2 SSD. UHD DELL G15 Gaming laptop.
                    RIG 3: Apple rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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                    • bruperB
                      bruper
                      last edited by

                      @eight, thank you very much.it works with the Terminal, will have to investigate

                      17"MBP 2.93GHZ Core2Duo mid 2009 - OSX10.11.6 - 8GB, 1TBCrucial_SSD, izzy 3.0.7

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                      • dbiniD
                        dbini
                        last edited by

                        hey @eight, thanks for building this. i got excited and tried it out with 10.6.8 but it didn't recognise the kinect. so i bit the bullet and upgraded to 10.8.4. fortunately everything seems to work fine on my mac, except Cocokinect still can't see my kinect. any ideas? Bruno - how did you get yours to work after your upgrade?

                        John Collingswood
                        taikabox.com
                        2013 MBPR 2.3GHZ i7 OSX11.7.4 16GB
                        & 2019 MBPT 2.6GHZ i7 OSX12.3 16GB

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                        • FredF
                          Fred
                          last edited by

                          You can use a multicast address to broadcast OSC to multiple ips at once. If you are working on the same machine you cannot bind two apps to the same port so you have to code in that you send to 2 separate ports (sending two messages). You can do this with OSCulator.

                          Check the addressign section of this
                          http://en.wikipedia.org/wiki/IP_multicast

                          http://www.fredrodrigues.net/
                          https://github.com/fred-dev
                          OSX 10.15.15 MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                          Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD
                          Windows 10 Threadripper 3960x 64g ram, 1tb NVME, rtx 2080ti + rtx2070 super

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                          • crystalhorizonC
                            crystalhorizon Beta Platinum
                            last edited by

                            same as dbini, doesnt recognize the kinect. I´m on 10.8.4

                            Alexander Nantschev | http://www.crystalhorizon.at | located in Vienna Austria

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                            • eightE
                              eight
                              last edited by

                              Guys, these are the sources for RAMDanceToolkit+Syphon and CocoKinect for RAMDanceToolkit (could be used for debugging or recompiling for other SDK's).

                              If CocoKinect does not see kinect:
                              -- if the app starts, it means that all the libraries (usb and openni) have loaded, and it's up to them to see the kinect;
                              -- if your kinect is not recognized, please keep in mind that openni version used is for older kinect models (not 1473).
                              -- if you have an older kinect and program still does not see it, check if an oni file can be played (I have used [these](http://people.cs.pitt.edu/~chang/1635/proj11/kinectRecord) ones for testing).
                              To see a more detailed output on the console, one can 
                                 -- open terminal
                                 -- cd to ../CocoKinect.app/Contents/MacOS
                                 -- execute ./CocoKinect 
                                 -- examine the messages
                              However, if kinect is not recognized, you will see something like "Device not found" –– which is produced by OpenNI library -- not very helpful, but at least it will confirm that the problem is not in CocoKinect, but in openni/libusb/hardware realm.
                              Lastly, confirm that your kinect is seeing by a regular Openni program, such as NiViewer, to exclude a hardware issue.
                              --8

                              Analysis: http://post.scriptum.ru | Synthesis: http://onewaytheater.us
                              Twitter: https://twitter.com/eight_io | Flickr: http://www.flickr.com/photos/eight_io/
                              Github: https://github.com/eighteight | MulchCam: https//mulchcam.com
                              MulchTune: https://itunes.apple.com/us/app/mulch-tune/id1070973465 | Augmented Theatre: https://augmentedtheatre.com

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                              • bruperB
                                bruper
                                last edited by

                                @Fred, thanks will investigate, what I would like to do is to send Kinect to CocoKinect and simultaneously to other application to produce sound for instance.... John, I haven't upgraded yet. With 10.6.8 I get intermittent visuals on Syphon... anybody experiencing the same with upgraded OS?

                                17"MBP 2.93GHZ Core2Duo mid 2009 - OSX10.11.6 - 8GB, 1TBCrucial_SSD, izzy 3.0.7

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                                • dbiniD
                                  dbini
                                  last edited by

                                  hey @eight: here's what's happening: CocoKinect opens and runs ok, asks to plug in kinect or drop *.oni file.

                                  my kinect is of the older variety. it works fine with NI-Mate, so its not a hardware issue.
                                  CocoKinect won't recognise when i've plugged in my kinect and reset, or if i drop an oni file from the resource you linked to.

                                  John Collingswood
                                  taikabox.com
                                  2013 MBPR 2.3GHZ i7 OSX11.7.4 16GB
                                  & 2019 MBPT 2.6GHZ i7 OSX12.3 16GB

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                                  • eightE
                                    eight
                                    last edited by

                                    @dbini I found a spare mac and was able to reproduce what you are seeing: NiMate runs, CocoKinect don't. This is a pristine (in relation to OpenNi) computer, while my other ones have had openni and NITE installed numerous times. Unfortunately, this is where I have to stop: I have another project pressing. Bottom line: try to install Openni, SensorKinect and NITE if your version of CocoKinect does not render. I read somewhere on the Openni Forums that openni will silently try to load the libraries, and if it can't find them, it will simply bail out without giving the reason.

                                    --8

                                    Analysis: http://post.scriptum.ru | Synthesis: http://onewaytheater.us
                                    Twitter: https://twitter.com/eight_io | Flickr: http://www.flickr.com/photos/eight_io/
                                    Github: https://github.com/eighteight | MulchCam: https//mulchcam.com
                                    MulchTune: https://itunes.apple.com/us/app/mulch-tune/id1070973465 | Augmented Theatre: https://augmentedtheatre.com

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                                    • dbiniD
                                      dbini
                                      last edited by

                                      cheers @eight, thanks for all your help. i'll let you know if i get it to work, otherwise i'll wait for something else to turn up. i know the guys at Delicode are looking into integrating support for RAM into a future release of NI Mate.

                                      John Collingswood
                                      taikabox.com
                                      2013 MBPR 2.3GHZ i7 OSX11.7.4 16GB
                                      & 2019 MBPT 2.6GHZ i7 OSX12.3 16GB

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                                      • FredF
                                        Fred
                                        last edited by

                                        There is an openniOSC app included with the ram dance toolkit, it is calibration pose free and works very well- is there something that your cocoa app does extra- the OpenNIOSC does not already do?

                                        http://www.fredrodrigues.net/
                                        https://github.com/fred-dev
                                        OSX 10.15.15 MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                                        Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD
                                        Windows 10 Threadripper 3960x 64g ram, 1tb NVME, rtx 2080ti + rtx2070 super

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                                        • bruperB
                                          bruper
                                          last edited by

                                          anybody else is experiencing intermittent video in RAM-Dance-Syphon?? (in all the Mac OS's)

                                          17"MBP 2.93GHZ Core2Duo mid 2009 - OSX10.11.6 - 8GB, 1TBCrucial_SSD, izzy 3.0.7

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                                          • FredF
                                            Fred
                                            last edited by

                                            Here is something I made today for a few experiments, OSC protocol to fit with ram system and syphon out of Colour,  Depth, Mask and PointCloud (last 2 are for active tracked users only) There is a 10.6 and 10.8 version (I have no 10.6 to test really but it works compiled for 10.6 on my 10.8 machine.

                                            10.6 version http://goo.gl/Siyal
                                            10.8 version http://goo.gl/GnFFh
                                            WIll be up in 10 mins
                                            Fred

                                            http://www.fredrodrigues.net/
                                            https://github.com/fred-dev
                                            OSX 10.15.15 MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                                            Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD
                                            Windows 10 Threadripper 3960x 64g ram, 1tb NVME, rtx 2080ti + rtx2070 super

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