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    Sprite actor

    Troubleshooting and Bug Reports
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    • camilozkC
      camilozk
      last edited by

      Hi!

      I dont see sprite actor anymore, but I see it in my old projects (with a different colour)
      It became obsolete? is there a better alternative?

      i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
      i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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      • DusXD
        DusX Tech Staff
        last edited by

        Good catch.

        This actor does not yet have a GPU based replacement.
        Depending on what you are doing you can use the Projector as a way of compositing and animating images in a way similar to Sprite using the GPU.
        To have the sprite scaled correctly to the stage, the zoom input of the projector must be set to the size ratio of the sprite to the stage.
        I am attaching a user actor that helps with this. (next comment)
        Also the 'keep aspect' setting needs to be set to ON.
        and 'blend' to transparent.

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        • DusXD
          DusX Tech Staff
          last edited by

          Here's the user actor that will calculate the zoom needed for a non scaled display of the image.56f549-dx-graphicplacer-zoomcalc.iua

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          • camilozkC
            camilozk
            last edited by

            Thanks Dusx!

            I will try it out today!

            i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
            i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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            • camilozkC
              camilozk
              last edited by

              regarding your user actor, isadora complains that "the file cannot be opened because it was saved by a newer version of isadora"

              I am using 2.1

              i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
              i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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              • camilozkC
                camilozk
                last edited by

                and put this way, I have to admit I have real difficulties imagining why did I use the sprite in the first place...

                I will be working this out. I have 96 sprites to replace.
                now, I am still trying to figure out something. when I was using the sprites, the last string was passing through a motion blur, which means that all the sprites were affected by this motion blur. Now I will be using 96 projectors, but as they have no "output", I cannot send it to a motion blur. How could I apply motion blur to the result of these 96 projectors?

                i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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                • DusXD
                  DusX Tech Staff
                  last edited by

                  Ah sorry... I will have to open and resave with an older version. (running development beta)

                  I'll re-upload today.
                  See screengrab for user actor logic.

                  a7a254-placeimageviaprojector.jpg

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                  • DusXD
                    DusX Tech Staff
                    last edited by

                    Sorry, no file.
                    I can't find an older sample file using the user actor that I can extract.

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                    • camilozkC
                      camilozk
                      last edited by

                      no worries. I have my patch already sorted out. what I am still missing is what I commented before:

                      I am triggering pictures with midi signals. 96 images. 96 projectors. how can I apply a motion blur to the 96 projector without using 96 motion blur?

                      i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                      i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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                      • keftapartyK
                        keftaparty
                        last edited by

                        @camilozk

                        Maybe you can render your 96 projectors to a virtual stage, and apply your blur to the output of this virtual stage.
                        Mehdi

                        ...
                        Mehdi Toutain-Lopez
                        www.toutain-lopez.com

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                        • gapworksG
                          gapworks
                          last edited by

                          @camilozk I use a 3d projector switch from stage to renderer and send it to a virtual stage. just as keftaparty mentioned and it works fine. all my effects are between the virtual stage and the projector!

                          best
                          p.

                          Running MBP2017 / Osx 10.14.5 / 16 GB 2133 MHz LPDDR3 / Intel HD Graphics 630 1536 MB / Latest Isadora Version / www.gapworks.at / located in Vienna Austria

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                          • camilozkC
                            camilozk
                            last edited by

                            Great. I never used a virtual stage so far. thanks for the advice!!!

                            now, I still have questions. I cannot use a projector, I need to use a 3D projector for this right?
                            and in regards of computer usage, is it ok to have 96 3D projectors?

                            i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                            i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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                            • camilozkC
                              camilozk
                              last edited by

                              like this I have it working 91bd29-untitled-1.jpg

                              i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                              i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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                              • gapworksG
                                gapworks
                                last edited by

                                @camilozk to my knowledge only 3d projectors can be set to "renderer" i tried with a copy of 60 projectors and it still works fine. Just give it a try!

                                Running MBP2017 / Osx 10.14.5 / 16 GB 2133 MHz LPDDR3 / Intel HD Graphics 630 1536 MB / Latest Isadora Version / www.gapworks.at / located in Vienna Austria

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                                • DusXD
                                  DusX Tech Staff
                                  last edited by

                                  Yes, any 3D projector.
                                  @camilozk

                                  Are you displaying images from all picture players at once? Or switching between?

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                                  • camilozkC
                                    camilozk
                                    last edited by

                                    almost never all of them together.

                                    often a lot of them together.

                                    i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                                    i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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                                    • DusXD
                                      DusX Tech Staff
                                      last edited by

                                      I wasn't sure if you needed as many video chains (repeated actors).

                                      Seems like a user actor to contain the group is probably easiest.
                                      I'm interested to know how it goes with 96 copies of these.

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                                      • camilozkC
                                        camilozk
                                        last edited by

                                        I will post something when I have it running

                                        i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                                        i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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                                        • camilozkC
                                          camilozk
                                          last edited by

                                          so. I am running 96 3D projectors each projecting an picture. each macro that contains the behaviour looks like in the attachment.

                                          then, I am using motion blur and HSL adjust affecting all 96 3D projectors.
                                          my target fps is 25fps and my real fps goes between 24.8 and 25fps
                                          🙂
                                          pretty neat

                                          a6a2f3-untitled-1.jpg

                                          i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                                          i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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                                          • DusXD
                                            DusX Tech Staff
                                            last edited by

                                            Looks very interesting. I'm glad it's working out well for you.

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