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    GLSL (BookOfShaders) into Isadora

    How To... ?
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    • J
      jaygobloom
      last edited by

      I really wanted to attend the workshop on GLSL shaders last week, but was flat out with the Bang the FX session and now hoping some of you kind folk can offer me some pointers..
      I am looking at integrating GLSL shaders into a scene and following the tutorials here in the forum with success, i've got all shader toy examples working.
      I am really interested in incorporating some of the shaders I find here  [https://thebookofshaders.com](https://thebookofshaders.com) 
      Particularly this one [https://thebookofshaders.com/edit.php#10/matrix.frag](https://thebookofshaders.com/edit.php#10/matrix.frag)
      I have tried others on the site and they all seem to compile okay and without issues but my stage is always left blank,
      am I missing something?
      1 Reply Last reply Reply Quote 0
      • markM
        mark
        last edited by

        Dear Jaygo,

        Use the Find/Replace function (hit Command-F on Mac, Control-F on Windows whilst in the Shader Editor) and replace all instances of **u_resolution** with **resolution**, and **u_time** with **time**. If you do that it will work. (u_resolution and u_time would be "non-standard"... dunno why they chose these.)
        Best Wishes,
        Mark

        Media Artist & Creator of Isadora
        Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

        1 Reply Last reply Reply Quote 0
        • J
          jaygobloom
          last edited by

          Hi Mark

          Ah, that explains it, thank you..
          Book of Shaders seems to be a wonderful resource on GLSL shaders and helps explain how they work very clearly, really useful for anyone wanting to understand more, I'm glad we can use the functionality of these within Isadora.
          Thanks,
          Jaygo
          1 Reply Last reply Reply Quote 0
          • dbiniD
            dbini
            last edited by

            Nice find Jaygo. a lovely book.

            John Collingswood
            taikabox.com
            2013 MBPR 2.3GHZ i7 OSX11.7.4 16GB
            & 2019 MBPT 2.6GHZ i7 OSX12.3 16GB

            1 Reply Last reply Reply Quote 0
            • maxiwilleM
              maxiwille
              last edited by

              Hi All !  Has anyone experienced problems with the shadertoy Web. Its impossible to see the examples. Safari quits al the time also Chrome.

              Thanks a lot 
              Best,
              Maxi

              Maximiliano Wille. MacBook Pro (Retina, 13-inch, Early 2015). 2.7 GHz Intel Core i5. 16gb.Intel Iris Graphics 6100 1536 MB. http://www.redisadoralatina.com
              Buenos Aires, Argentina.

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              • MichelM
                Michel Izzy Guru
                last edited by

                @maxiwille

                works fine for me in Safari and Firefox.

                Best Michel

                Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

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