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    Grabbing keystone points in stage setup

    Troubleshooting and Bug Reports
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    • FredF
      Fred
      last edited by

      When I use the stage setup some keystoning points become hard to grab with the mouse. To get them I have to click on other points (usually further away from the screen boundary and then I can click and drag the keystone points from the stage.

      Bug report filed

      http://www.fredrodrigues.net/
      https://github.com/fred-dev
      OSX 10.15.15 MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
      Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD
      Windows 10 Threadripper 3960x 64g ram, 1tb NVME, rtx 2080ti + rtx2070 super

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      • FredF
        Fred
        last edited by

        Ok I can confirm the conditions for this, use a matrox or data path have stages that are hash is a third of the output, then you can quite easily lose the points completely and also just have them not respond. This happens on the overlap area, but not the edges. When the points are hand visible you can regain access by moving the points on the edge, but if they are no longer visible there is no easy to get them back.

        http://www.fredrodrigues.net/
        https://github.com/fred-dev
        OSX 10.15.15 MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
        Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD
        Windows 10 Threadripper 3960x 64g ram, 1tb NVME, rtx 2080ti + rtx2070 super

        1 Reply Last reply Reply Quote 0
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