Javascript - Custom file path
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 Hi there all, The Javascript actor is something that I use quite often. The thing that is making it a bit of a frustating experience for me as an artist is that the IDE that is provided is not optimal at all. I would love to see a way to load in external files by either a External File bin or by a external file path. (Like the Data Array). That way I can use my own IDE (Sublime Text) that has some core features that are currently missing in the IDE. 
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 Hello @Juriaan, I'm not sure if it is what you need. But I already do read text files with Javascript. I just use var txt = read (arguments[0]); and put the file path into the input. This reads the whole file into the variable for further use. I did a reader that can load EDL (edit lists from Timeline based Video edit Software) and working now on reading Subtitle texts. https://community.troikatronix... Best Dill Edit: corrected code 
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 Hi there, 
 No, I was not talking about TXT files, I wish to load in a JavaScript file, and I believe this is more of a User Experience request - Juriaan 
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 For example a pain is in the current IDE is that if you wish to tab a few lines of code your entire code will be removed. 
 Steps to recreate :- Select a few lines of code - Press tab - Boom. Your code is gone. While in other IDEs you can do that just fine, and it will add a proper tab before the lines that you selected. 
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 @juriaan, I got you now. What you want is more script editor functions!? Maybe for now you could use a separate script editor with special functions and always copy- paste the whole script. I use Atom on OSX. It does have a lot of plugins for special features like the ones you mentioned.Edit: Ok, you just want to avoid the copy - paste and have Isadora load the Javafile in realtime? 
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 Yep. I want to press Save in Sublime Text or Athom, and that Isadora will load in the new file  
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 @dillthekraut 
 You may find this script useful: https://community.troikatronix...
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 In Javascript we have 2 methods for loading external files. Read(), and Include(). with Include(), it reads and parses the text with the Javascript engine, and the text must be valid javascript (as used in: https://support.troikatronix.c...) SO, you can simply enter into a JS actor: include('mycode.js'); and that single line will load your external script and have the JS engine parse it.. of course it needs to include a main() etc.. 
 Then you can work in your code editor (sublime text) along side Isadora. When you save in Sublime, you will need to have Isadora refresh the 'include'.
 There are 2 ways to do this, that I know of.
 1: exit and reenter the scene.
 2: Use a 'User Actor on/off' to toggle the state of the scene (forcing a refresh) (this actor is not available in the main scene level, but can be cut and pasted from a user actor.. very handy)Of course this is not seamless integration, but it works pretty well. 
 I would also like to see the option of a JS actor where the required input is a file name/path and a trigger opens your code editor of choice (from preferences).

