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    Stage Scale Actor Question

    How To... ?
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    • DusXD
      DusX Tech Staff @montana
      last edited by

      @montana said:

      @dusx Here is a link to the demo file. Thanks again.

       so strange, on Windows, everytime I download the zip, its a 28mb download, and its empty. (same if I transfer to my DropBox)

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      mark_mM 1 Reply Last reply Reply Quote 0
      • mark_mM
        mark_m @DusX
        last edited by

        @dusx said:

        so strange, on Windows, everytime I download the zip, its a 28mb download, and its empty. (same if I transfer to my DropBox)

         Ryan, the download is working OK for me on Windows. I just click (not left click) the link above, and it opens in Dropbox, and from there I can download it or save it to my Dropbox...

        Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
        Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
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        • DusXD
          DusX Tech Staff @mark_m
          last edited by

          @mark_m

          can you see the files inside... I only see a _macosx folder.. and nothing inside.

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          • mark_mM
            mark_m @DusX
            last edited by

            @dusx

            Yeah, I can see it all OK. I'll zip it up again and DM you a link.

            Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
            Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
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            • DusXD
              DusX Tech Staff @mark_m
              last edited by

              @mark_m

              got it thanks.

              Troikatronix Technical Support

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              • DusXD
                DusX Tech Staff @montana
                last edited by

                @montana

                So another quick solution to your Issue is changing the layering type for the project.
                Under the File menu, there is an option for 'Layering'.
                The default is 'grouped by scene'. This is a new setting (was not in Isadora 1.x), and it allows 'cinematic' crossfades (very even throughout). Basically is flattens each scene and mixes the composites.
                The other option 'layered' allows for some very interesting layer cross mixing (each scene maintains its layering and they come together according to the layer numbers), and scene ordering.

                The 'layered' option doesn't resize after the mix in the way you are experiencing, and may be an option forward for you.

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                montanaM 1 Reply Last reply Reply Quote 0
                • montanaM
                  montana
                  last edited by

                  Cool. I'lll give that a try. 

                  Michael R. Murphy
                  MacBook Pro (14-inch, 2021)/Apple M1 Max/64 GB RAM
                  iMac 2019/ Processor 3.8 GHz 8-Core intel Core i9/ Memory: 64 GB/ Graphics: Radeon Pro Vega 48 8 GB

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                  • montanaM
                    montana @DusX
                    last edited by

                    @dusx

                    That did it. Fantastic. It doesn't seem to have affected any other scenes in terms of their mapping, so that's great. I'm interested in what you said related to the Layering choices. I don't really get the principles underlying the "Group by Scenes" and "Ungrouped" modes. Is there anything in the User Manual or online that goes into this more? I haven't found it yet .

                    Michael R. Murphy
                    MacBook Pro (14-inch, 2021)/Apple M1 Max/64 GB RAM
                    iMac 2019/ Processor 3.8 GHz 8-Core intel Core i9/ Memory: 64 GB/ Graphics: Radeon Pro Vega 48 8 GB

                    DusXD 1 Reply Last reply Reply Quote 0
                    • DusXD
                      DusX Tech Staff @montana
                      last edited by

                      @montana

                      'Group by scene' is the easiest to understand. When transitioning between scenes, each scene is flattened into 1 image, and the 2 images are cross-faded.
                      'Ungrouped' allows each scene to have multiple layers, with multiple blend modes... when transitioning between scenes these layers are mixed into each other, like interleaving your fingers together... all according to the defined layers.
                      You can for example have a case where, Scene 1 has a background that is Opaque (layer 0), and a overlay that is added Additive (layer 2), and Scene 2 only has an image that is added Opaque (layer 1).
                      When you transition between scenes, Scene 2's Opaque image will block out the background of Scene 1, while Scene 2s overlay will be added additive over Scene 1s image, until the transition completes.

                      Hope that makes some sense... it is a little hard to describe, especially since each is fading in and out during the transitions.
                      In the End, Ungrouped sort of allows the content of one scene inter mingle with the content of the next scene during transitions. This can be used for some very nice effects.
                      While Grouped by scene, makes for the most steady/reliably smooth transitions.

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                      • WolandW
                        Woland Tech Staff
                        last edited by

                        Another option: you don't need to worry about inter-scene layering if you keep a background Scene for your Projector actors (one for each stage and then extras as needed for specialized mapping) and then route all your video back into that Global Mapping Scene: https://community.troikatronix.com/topic/5495/global-projection-mapping-simple-show-template

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