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    Freeze Actor giving me shivers...

    Troubleshooting and Bug Reports
    freeze
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    • mark_mM
      mark_m
      last edited by mark_m

      I am struggling with the freeze actor in Isadora 3
      I want to freeze the last frame of a scene before going to the next scene.
      Please look at the two screenshots below.
      The first one works as expected: the video passes through normally, and when I trigger the bypass to 'off' if freezes the video.
      The second one does not pass video through at all. Why is that? Am I missing something blindingly obvious? Does the chain of video effect actors before the freeze have an effect?
      Any help, suggestions, or alternative workarounds much appreciated!

      Thanks

      Mark not him, in lovely sunny London



      Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
      Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
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      • mark_mM
        mark_m
        last edited by

        OK, I have found a workaround, using capture stage to picture actor to quickly pass through a transition scene. Not as satisfactory, as the soundtrack gets interrupted. Any better ideas welcome...

        Intel NUC8i7HVK Hades Canyon VR Gaming NUC, i7-8809G w/ Radeon RX Vega M GH 4GB Graphics, 32GB RAM, 2 x NVMe SSD
        Gigabyte Aero 15 OLED XD. Intel Core i7-11800H, NVidia RTX3070, 32GB RAM 2 x NVMe SSD
        PC Specialist Desktop: i9-14900K, RTX4070Ti, 64GB RAM, Win11Pro
        www.natalieinsideout.com

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        • DusXD
          DusX Tech Staff @mark_m
          last edited by DusX

          @mark_m

          Don't use the bypass to turn it on and off... set the 'freeze' on and off as needed and it appears to work.

          I'm not able to cause the issue as you have though.. can you share a simple sample file that doesn't let the vid thru (using bypass for switching)?

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          • WolandW
            Woland Tech Staff
            last edited by

            Bypass = off will mean no frame should pass through until you trigger the grab input.

            Trigger the "grab" input when you want to grab a frame and freeze it there.

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