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    Audio Features for Isadora: What Do You Want?

    TroikaTronix Announcements
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    • barneybroomerB
      barneybroomer Beta Gold
      last edited by

      I do like the numeric setup. Gives you a quick overview of all settings. Great work Mark

      Mac Mini M1 2020 / OSX 11.7
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      and a Motorola DynaTAC 8000X ;)

      1 Reply Last reply Reply Quote 1
      • markM
        mark @bonemap
        last edited by mark

        @bonemap, @Juriaan 

        We will have to lobby @mark to consider adding that functionality. I know the input string is part of the plan, but I don’t know if the output string is a big ask or not?

        It's not a big ask because it's that's how it already works. The default format of the 'routing' input is a string in the following form:

        s:d [@v]

        where s is the source channel, d is the destination channel. if this is followed by an @ sign, then you can specify a volume from 0 to 100 followed by the '%' sign, or a volume reduction from 0db to -inf dB if the number is followed by 'db'.

        You would have one of these for each source to destination routing, separated by commas. For example:

        1:3@50%, 2:4@-3db

        Would route source channel 1 to output 3 at 50% volume and source channel 2 to output 4 with a volume reduction -3db volume.

        When you click on this input, it converts the string into the Matrix Router interface element shown previously. When you use this UI element to change the routing, it updates enters the updated string for you. The only issue I have to deal with is to offer some modifier key to allow you to edit the string directly if you want. Right now, there's no option to do that. When you click on the input, you always get the Matrix Router UI element.

        I will take the preset idea under advisement, but that's a whole additional UI thing to manage. (You need a way to add one, delete one, change the name, etc.)

        Anway, the string functionality is there already. Happy? 😉

        Best Wishes,
        Mark

        Media Artist & Creator of Isadora
        Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

        bonemapB 1 Reply Last reply Reply Quote 3
        • bonemapB
          bonemap Izzy Guru @mark
          last edited by

          @mark said:

          Happy?

          Elated!

           So what you are saying is that a ‘new’ feature output that provided current channel mapping and volume is possible for the Sound Player? And/or the input might be modified to allow reconfiguring/saving the string directly, bypassing the UI pop out.

          A string output could then be used to match and modify audio matrix settings of other Sound Players/Movie Players in subsequent scenes. Or saved and transferred to other patch files.

          That would be very useful, I think.

          Best wishes

          Russell

          http://bonemap.com | Australia
          Izzy STD/USB 3.2.6 | + Beta 3.x.x
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          WolandW markM 2 Replies Last reply Reply Quote 0
          • WolandW
            Woland Tech Staff @bonemap
            last edited by

            @bonemap said:

            So what you are saying is that a ‘new’ feature output that provided current channel mapping and volume is possible for the Sound Player? And/or the input might be modified to allow reconfiguring/saving the string directly, bypassing the UI pop out.

             It also means that you can interactively change the routing between presets 😉

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            FredF 1 Reply Last reply Reply Quote 1
            • FredF
              Fred @Woland
              last edited by

              @woland @mark random question. what happens if there are movie players with different routings in scenes that crossfade? I'm guessing you solved this already, will it fade in and out on all channels?

              http://www.fredrodrigues.net/
              https://github.com/fred-dev
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              • markM
                mark
                last edited by

                @fred said:

                andom question. what happens if there are movie players with different routings in scenes that crossfade? I'm guessing you solved this already, will it fade in and out on all channels?

                Well, the first movie would fade out and the second would fade up.

                Let's say you have a stereo movie in both scenes. In Scene 1, the two channels are routed to outputs 7 and 8. In Scene 2, the two channels are routed to 6 and 7. As the volume of Scene 1 goes down during the cross fade, the first movie's audio on 7 and 8 fades out. Simultaneously,  as the volume of Scene 2 goes up during the cross fade, the second movie's audio on 6 and 7 fades in.

                Best Wishes,
                Mark

                Media Artist & Creator of Isadora
                Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

                FredF 1 Reply Last reply Reply Quote 1
                • markM
                  mark @bonemap
                  last edited by

                  @bonemap said:

                   So what you are saying is that a ‘new’ feature output that provided current channel mapping and volume is possible for the Sound Player?

                  Not sure what you're saying here... "feature output" ??? The new 'routing' input is an input, not an output. I don't think I said anything about outputs.

                  But I'll just go over it again: the routing input for the Sound Player (working now) and the Movie Player (will come during phase II of this project) is a text string. You can feed that text from anywhere you'd can provide text: a Trigger Text actor, a Text Formatter actor, a Get Global Values actor, etc.

                  That said, I can see a new actor that implements the routing UI element when you click it, and provide the routing string as an output. Maybe that's what you mean?

                  Best Wishes,
                  Mark

                  Media Artist & Creator of Isadora
                  Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

                  JuriaanJ bonemapB 2 Replies Last reply Reply Quote 2
                  • FredF
                    Fred @mark
                    last edited by

                    @mark yes, as expected, I don't know why I would have thought otherwise

                    http://www.fredrodrigues.net/
                    https://github.com/fred-dev
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                    1 Reply Last reply Reply Quote 1
                    • JuriaanJ
                      Juriaan Tech Staff @mark
                      last edited by

                      @mark

                      What we are proposing is that we get the routing that is inside the Sound Player (Movie player in phase 2)  as an output of the Sound Player that contains a string value with the routing. So just like the input string that we provide we would love to get the same on the output side of the actor

                      That way we can use that string again to make some powerfull user actors (like a preset system)

                      Isadora 3.1.1, Dell XPS 17 9710, Windows 10
                      Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
                      Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

                      WolandW markM 2 Replies Last reply Reply Quote 2
                      • WolandW
                        Woland Tech Staff @Juriaan
                        last edited by

                        @juriaan said:

                        What we are proposing is that we get the routing that is inside the Sound Player (Movie player in phase 2)  as an output of the Sound Player that contains a string value with the routing. So just like the input string that we provide we would love to get the same on the output side of the actorThat way we can use that string again to make some powerfull user actors (like a preset system)

                         Ooo I like this. That sounds tasty! 😍

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                        | Isadora 3.2.6 | Mac Pro (Late 2013), macOS 10.14.6, 3.5GHz 6-core, 1TB SSD, 64GB RAM, Dual AMD FirePro D700s |

                        1 Reply Last reply Reply Quote 1
                        • bonemapB
                          bonemap Izzy Guru @mark
                          last edited by

                          @mark said:

                          That said, I can see a new actor that implements the routing UI element when you click it, and provide the routing string as an output. Maybe that's what you mean?

                           Hi @mark,

                          Yes! That’s right an output string from the audio matrix UI. You are the consummate programmer so I know from participating and listening to many discussions like this over the years that you will see the most efficient, flexible and appropriate way to implement something in Isadora. And your vision for a new actor that outputs the matrix string appears to be the sensible way to resolve the potential of working with the audio settings over multiple scenes/ patches etc.

                          Best wishes

                          Russell 

                          http://bonemap.com | Australia
                          Izzy STD/USB 3.2.6 | + Beta 3.x.x
                          MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.1.2 Sonoma
                          Mac Studio 2023 M2 Ultra 128GB | OSX 14.1.2 Sonoma
                          A range of deployable older Macs

                          1 Reply Last reply Reply Quote 1
                          • markM
                            mark @Juriaan
                            last edited by

                            @juriaan said:

                            So just like the input string that we provide we would love to get the same on the output side of the actor

                            In other words, you simply want a "through" -- whatever string comes into the 'routing' input goes to the 'routing' output, including the string generated by the UI element.

                            Wouldn't it be better to simply have a "Matrix Routing" actor that provides the routing output, i.e., the actor itself is the same UI element as seen above. So you could click on the actor to edit and you get a string output? (Of course the downside of that is that it won't automatically know the number of channels in the source audio file like the Sound Player does.)

                            Best Wishes,
                            Mark

                            Media Artist & Creator of Isadora
                            Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

                            1 Reply Last reply Reply Quote 2
                            • markM
                              mark
                              last edited by

                              VU Meter UI Test. 😉

                              Media Artist & Creator of Isadora
                              Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

                              D 1 Reply Last reply Reply Quote 3
                              • D
                                deflost @mark
                                last edited by

                                @mark

                                hello. great.

                                do you think something like the surround panner( max for live device in ableton live 10) is possible. a grafik interface to midi or osc configer the volume level of a sound on a maybe 8 speaker setup in a room?

                                thx.

                                r.h.

                                FredF markM 2 Replies Last reply Reply Quote 0
                                • JuriaanJ
                                  Juriaan Tech Staff
                                  last edited by

                                  @deflost

                                  Sorry I dont understand what you are saying ? You can use OSC and MIDI to change the volume of your Sound players by using the OSC Listeners / MIDI listeners and tie them directly to the Sound Player in question. Or is what you are saying that you wish to map UI elements directly to OSC input / MIDI input like Resolume / etc ?

                                  Isadora 3.1.1, Dell XPS 17 9710, Windows 10
                                  Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
                                  Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

                                  1 Reply Last reply Reply Quote 0
                                  • M
                                    msanii
                                    last edited by

                                    @Juriaan I think @deflost is referring to this in part https://www.ableton.com/en/pac...

                                    http://www.gaaraprojects.com
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                                    1 Reply Last reply Reply Quote 0
                                    • jfgJ
                                      jfg
                                      last edited by

                                      it looks great but I though more about to have it in the control panel. During the work on the canvas I can always use the AUmixer or AUMatrixMixer to control the sound level. But if I use during the show a only control Panel interface I will need something to see the sound level.

                                      thanks.

                                      best

                                      Jean-François

                                       

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                                      • FredF
                                        Fred @deflost
                                        last edited by

                                        @deflost with the input string containing all the levels for each channel this is pretty easy for us to make with a little JavaScript. Now that the raw functionality is there we can make any kind of planners.

                                        Having user the Ableton "surround planner" it is really pretty bad and leaves out most of the calculations to actually do surround. There is a project called envelop that has a much better planner and is open source. This could be a good start for a flexible roll your own surround panner. As all we actually need to do is change some values in a string it is pretty cool. The advantage of us making this as user actors is we get precise control over important things like speaker numbers and offsets (missing in the Ableton implementation).

                                        http://www.fredrodrigues.net/
                                        https://github.com/fred-dev
                                        OSX 10.15.15 MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                                        Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD
                                        Windows 10 Threadripper 3960x 64g ram, 1tb NVME, rtx 2080ti + rtx2070 super

                                        1 Reply Last reply Reply Quote 1
                                        • D
                                          deflost
                                          last edited by

                                          hello.

                                          maybe you are a programmer. we Not!

                                          we have to buy software to work with.

                                          and we allways hope it works.

                                          so, the ableton (max for live)

                                          surround panner is better 

                                          then a " maybe it could work with 7

                                           workarounds and a couple of years of

                                          additional study of programming, and on windows not

                                          at the moment".

                                          1 Reply Last reply Reply Quote 0
                                          • markM
                                            mark @deflost
                                            last edited by

                                            @deflost said:

                                            do you think something like the surround panner is possible. a grafik interface

                                            I think a simple implementation of this is possible actually. I was already thinking of it today as I continued to work on the audio, thinking that I could add a new input called "pan mode", where one of the options would be 'circular' so that as you panned from 0 to 100, it would go from speaker to speaker. I guess we'd need another input called "pan width" as well because maybe you want the sound to "bleed over" to the adjancent speakers when the pan position is centered on that speaker.

                                            However, as @Fred and @Juriaan will probably tell you, this simple implementation is not at all accurate. To be fully accurate you'd need (at least) to provide Isadora with the measurements of the position of the speakers in space. I'm not at all an expert on spatial sound... there's probably a whole lot more to it than that and probably they can say more about it. (Please start an "Off Topic" thread if you wish to get into detail about that topic, OK?)

                                            But in terms of something basic, so that you can have -- for example -- four speakers in a room and know that a pan value of 0% is only speaker 1, a pan value of 25% is only speaker 2, and so on, is certainly quite doable.

                                            Best WIshes,
                                            Mark

                                             

                                            Media Artist & Creator of Isadora
                                            Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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