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    [SOLVED] Set/Get global values actors unlinked

    How To... ?
    osc screen capture virtual theatre zoom zoomosc
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    • F
      frank522
      last edited by Woland

      I've now had this happen in my patch and a patch for a friend I'm helping. We are using ZoomOSC and the screen capture actor to run a live show over zoom. We have an OSC multilistener getting values from ZoomOSC and putting them into a Set Global Values actor. But the values don't show up correctly in the Get Global Values actors in the scenes. When I add a new Get actor in the scene it gets the correct values. I've tried changing the variable name but I can't get them linked again. It will also work if I add a new Set actor. It's kind of a pain and I don't know why it happens or what to do to make sure it doesn't happen.

      liminal_andyL MichelM WolandW 3 Replies Last reply Reply Quote 0
      • liminal_andyL
        liminal_andy @frank522
        last edited by

        @frank522 OSC listen and global values cause me headaches as well. Try using broadcaster and listener, if possible?

        Andy Carluccio
        Zoom Video Communications, Inc.
        www.liminalet.com

        [R9 3900X, RTX 2080, 64GB DDR4 3600, Win 10, Izzy 3.0.8]
        [...also a bunch of hackintoshes...]

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        • MichelM
          Michel Izzy Guru @frank522
          last edited by Michel

          @frank522

          Could it be that you have an empty space at the end of the name or you accidentally hit return after typing the name. To be sure to have the same name on both sides copy/paste the name from the set to the get actor and don't hit the return key.

          Best Michel

          Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

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          • WolandW
            Woland Tech Staff @frank522
            last edited by

            @frank522

            You could also try putting your Set Global Values and OSC Multilistener actors in a secondary Scene that's always active (use the Activate Scene actor) and see if that helps. 

            If that doesn't help, can I see your patch (or a pared-down version of it that demonstrates the issue)?

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            • F
              frank522
              last edited by

              Hi all, thanks for the advice. I'm helping out a friend with this one and just realized my mistake - it's out of range so it defaults to the max value. The  Gets are going into routers so the value is capped at the number of outputs. He didn't put calculators in to subtract the base value to get within range. Not sure why it didn't work in my patch earlier, but probably user error too. Thank you all for taking the time to help! This is what happens when you are under the gun and it's late at night...

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