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    Kinect Color/Depth/IR under Windows

    Interfacing
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    • camilozkC
      camilozk
      last edited by

      oh I am very curious about this!

      and this kinect thing is connected straight to the computer via usb?

      i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
      i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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      • SkulptureS
        Skulpture Izzy Guru
        last edited by

        The kinect is USB based yes. The older versions have a power adapter also.

        Graham Thorne | www.grahamthorne.co.uk
        RIG 1: Windows 11, AMD 7 Ryzen, RTX3070, 16gig RAM. 2 x M.2 SSD. HD. Lenovo Legion 5 gaming laptop.
        RIG 2: Windows 11, Intel i19 12th Gen. RTX3070ti, 16gig RAM (ddr5), 1x M.2 SSD. UHD DELL G15 Gaming laptop.
        RIG 3: Apple rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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        • camilozkC
          camilozk
          last edited by

          Did somebody test this in win XP?

          I installed OpenNI 2 Virtual Webcam, and inmediatelly after installation, the software warned me that the software works with win 7, and I am using XP, but after booting, I received no more errors.
          Anyway, I cannot check if it works because I still have no kinect. My idea is to first check if the software works, and then buying kinect.
          Ideas?
          🙂

          i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
          i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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          • camilozkC
            camilozk
            last edited by

            I received this email from the creator of OpenNI 2 Virtual Webcam:

            "Unfortunately you cant use it with Windows XP. Because MS don't support Kinect for XP.

            Yet you can use my older version of app which use community made drivers and can work in both 

            XP and Windows 7.

            But this mean more bugs and no audio.

            Link: http://falahati.net/my-projects/86-kinect-virtual-camera-0-8-for-windows"

            i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
            i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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            • camilozkC
              camilozk
              last edited by

              ey people!
              I have installed Win 7 in my computer, exclusively to use kinect + Isadora.
              I am using Open NI Virtual Cam, as mark suggested at beginning of the thread, and receiving the input with Isadora. 
              I see that there is a big inconsistency with the quality of the image I see in the preview of NI virtual cam, and what I get in isadora.
              you can see this in the attached files.
              do you have any idea what could be happening?
              thanks!

              1d7bec-01.jpg afd211-02.jpg

              i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
              i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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              • markM
                mark
                last edited by

                Dear Camilozk,

                Do you have the "resolution" input on the Live Capture Settings set to "Full" ?
                Best Wishes,
                Mark

                Media Artist & Creator of Isadora
                Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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                • markM
                  mark
                  last edited by

                  Dear Camilozk,

                  Ok, you found a bug. The virtual camera reports it's possible resolutions in a really, really (can I say really) weird way that I've never come across before. Unfortunately, because of this, Isadora was choosing the lowest possible resolution of 80x60. I've fixed it in my internal version. PM me on Friday and I'll send you something to test before the weekend is out.

                  Best,
                  Mark

                  Media Artist & Creator of Isadora
                  Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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                  • camilozkC
                    camilozk
                    last edited by

                    Hi Mark!

                    I also received an answer from the writer of virtual camera saying:
                    "This mean Isadora requested a very low resolution image, from the screen shots I believe around 160x120 or something like that. I am not familiar with this program, try searching for a parameter for resolution and make it 640x480 at least."
                    PM on the way

                    i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                    i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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                    • fdibaF
                      fdiba
                      last edited by

                      Like camilozk I get a video feed with a very low resolution (80x60) using OpenNI 2 Virtual Webcam.

                      Did you find a solution ?

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                      • camilozkC
                        camilozk
                        last edited by

                        I would love to help you but I dont find the information of what happened when I posted this issue,

                        I checked my inbox to see if I had instruction from Mark, and I found nothing, I remember altought having solved the problem, but I stopped using Open Ni 2 Virtual Webcam because it resulted very unstable for me.
                        I still havent found a reliable method to connect kinect with isadora... I have been trying different things and found myself involved in million conflicts.
                        perhaps you would like to check this out?
                        http://troikatronix.com/community/#/discussion/comment/10363

                        i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                        i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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                        • fdibaF
                          fdiba
                          last edited by

                          Hello camilozk,

                          About your link : my last attempt was to use Processing and spout but the processing version of spout can not handle the method update() of the object SimpleOpenNI (that need to be placed in draw) if you use the library SimpleOpenNI to get data from the Kinect.

                          Still searching a viable solution...

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                          • camilozkC
                            camilozk
                            last edited by

                            please keep me updated if you find a way. I had to leave it aside because i got a bit tired of trying out stuff that don´t work...

                            it would be nice to know which configuration you are using
                            kinect
                            OS 
                            etc
                            best!

                            i5 M520 @ 2.40GHz / 4Gb Ram / Win 7 - izzy 2.2.2
                            i7 7700HQ @ 2.8GHz / 16Gb Ram / Win 10 - izzy 2.6.1 // GeForce GTX 1060

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                            • PauloPurcinoP
                              PauloPurcino
                              last edited by

                              @camilozk I have tried Openi 2 webcam but when I start live capture the image not appear.. I ve gotten black image in thumbnail and stage 1. Someone can help me? Thanks

                              Paulo Purcino

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                              • PauloPurcinoP
                                PauloPurcino
                                last edited by

                                Where is the capture image?:( eb83ba-image.jpg

                                Paulo Purcino

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                                • markM
                                  mark
                                  last edited by

                                  Dear All,

                                  There was a bug in Isadora 1.3.1f06 (the last release version before Isadora 2.0) that would prevent Open NI Webcam from working. Even if you haven't upgraded to 2.0, download v2.0.5 from the main web site. You won't be able to use the 2.0 features if you haven't upgraded, but there are lots of useful bug fixes nevertheless.
                                  [@Maximortal](http://troikatronix.com/troikatronixforum/profile/Maximortal) is right: you need FFGL plugins to use Spout, and those are only available if you have purchased the 2.0 upgrade.
                                  Best Wishes,
                                  Mark

                                  Media Artist & Creator of Isadora
                                  Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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