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    [SOLVED] triggering from "Float to Integer"...

    How To... ?
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    • tomthebomT
      tomthebom
      last edited by Woland

      Hi, sorry for asking something so very basic: My attempt to connect the output of a "float to integer" actor to the trigger of a "Float Counter" failed. The "Float counter" counts away as if there was no tomorrow... Is there any other simple way to get a "real" integer value I could use as a trigger? 

      Best regards, Tom

      Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

      MichelM bonemapB 2 Replies Last reply Reply Quote 0
      • MichelM
        Michel Izzy Guru @tomthebom
        last edited by

        @tomthebom

        why don't you use a pulse generator? That would be much easier.

        Best Michel

        Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

        1 Reply Last reply Reply Quote 1
        • bonemapB
          bonemap Izzy Guru @tomthebom
          last edited by

          @tomthebom said:

          any other simple way

           Hi,

          Is this helpful?

          Best Wishes

          bonemap

          http://bonemap.com | Australia
          Izzy STD/USB 3.2.6 | + Beta 3.x.x
          MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.1.2 Sonoma
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          A range of deployable older Macs

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          • tomthebomT
            tomthebom
            last edited by

            Sorry, I was a bit unclear. The background: My pupils need some snow and fire for a show we are making. My idea was to use  the texture map feature of the particle emitter from Marks workshop 2017/Berlin. (A texture file with 4x4 textures, 512x51pics etc...). A texture with 4x4 snow crystals, who are randomly chosen, was easy. The texture for fire looks better, if the 16 textures are presented in a sequence. This was no problem, until I realised, that that sequence should play forward backward.  I was wondering, how easy it would be, to set up a counter counting from 1 to 16 and back. It is there, where I decided to look into the triangle wave generator solution... I simply can not find a simple way to count up - and down! ??? 
            If one limits f.e the output of a wave generator between 1 and 16, the wave generator works more as a low pass filter: It counts from 1 to 16 and waits, until the wave generator has counted up to 100 and back to 16, before it counts down again...
            And the upper solution shows the wanted result, but I can not use it, because the integer value still gets updated as a float value...

            Here is how far I got. I am happy for any feedback and happy for sharing this ;o)

            particle fiddling.izz
            footage.zip

            Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

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            • bonemapB
              bonemap Izzy Guru
              last edited by

              Hi,

              This might help, although it is not as simple as it should be. I am using the 'Trigger Divider' actor to send an input to a Router actor that switches between adding and subtracting incrementally from the Counter actor. In this way the Counter increments to the maximum and then switches to reverse the count by subtracting to the minimum.

              best wishes

              bonemap

              http://bonemap.com | Australia
              Izzy STD/USB 3.2.6 | + Beta 3.x.x
              MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.1.2 Sonoma
              Mac Studio 2023 M2 Ultra 128GB | OSX 14.1.2 Sonoma
              A range of deployable older Macs

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              • tomthebomT
                tomthebom
                last edited by

                @bonemap 

                Thanks a lot, I will look into this way later on in the day.
                I am a bit surprised, that there is no "native izzy" way. Would it make sense to add this way of counting as a mode to the counter actor?
                Thanks for the quick help! Best wishes, tom

                Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

                1 Reply Last reply Reply Quote 0
                • dbiniD
                  dbini
                  last edited by dbini

                  2 simple ways to achieve this (i think its what you're looking for) in the same patch:

                  (edit: except the Float to Integer should be set to Round mode, otherwise you would never get to 16)

                  John Collingswood
                  taikabox.com
                  2013 MBPR 2.3GHZ i7 OSX11.7.4 16GB
                  & 2019 MBPT 2.6GHZ i7 OSX12.3 16GB

                  tomthebomT bonemapB 2 Replies Last reply Reply Quote 1
                  • tomthebomT
                    tomthebom @dbini
                    last edited by

                    @dbini

                    Thanks for the selector version! Nice alternative! 🐵

                    Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

                    R 1 Reply Last reply Reply Quote 0
                    • R
                      Reinhard @tomthebom
                      last edited by

                      @tomthebom

                      same but different...

                      best

                      r

                      mbp 16", 2021, m1pro, 16gb, 12.6 / 6core trashcan, 11.2 / youngest Izzy

                      1 Reply Last reply Reply Quote 0
                      • DusXD
                        DusX Tech Staff
                        last edited by DusX

                        Another similar method:

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                        • bonemapB
                          bonemap Izzy Guru @dbini
                          last edited by bonemap

                          @dbini said:

                          simple ways to achieve this 

                          It is so cool that you can come up with such an infinitely simple solution... bravo

                          best wishes,

                          bonemap 

                           

                          http://bonemap.com | Australia
                          Izzy STD/USB 3.2.6 | + Beta 3.x.x
                          MBP 16” 2019 2.4 GHz Intel i9 64GB AMD Radeon Pro 5500 8 GB 4TB SSD | 14.1.2 Sonoma
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                          • tomthebomT
                            tomthebom
                            last edited by

                            Cool, indeed. And wonderful to see the many possibilities, too.

                            Izzy 3.2.6 ARM on MBP14'/2023/M2 Pro/ macOS 13.5

                            WolandW 1 Reply Last reply Reply Quote 0
                            • WolandW
                              Woland Tech Staff @tomthebom
                              last edited by

                              @tomthebom said:

                              Cool, indeed. And wonderful to see the many possibilities, too.

                               In Isadora, there are nigh-infinite ways to skin a cat 😉

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