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    • A

      GoPro Hero 4 Silver to Isadora

      • • andressafb
      4
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      MarciM

      If on OSX, try IPCAM2Syphon and see if that'll connect to it...? https://github.com/bakercp/IPCAM2SYPHON/downloads

    • D

      Is there a way to isolate 7 specifc Audio Frequency at the same time?

      • • duVa
      13
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      MarciM

      Unsigned kext... There's a beta o'er on GitHub: https://github.com/mattingalls/Soundflower/releases/tag/2.0b2

    • L

      Using Envelope Generator to move pictures offscreen, how do I get the pictures to start onscreen?

      • • larsoning
      4
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      4
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      1.1k
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      L

      That was it, thank you!

    • B

      General understanding of Video Preferences "Video Image Processing"

      • • birdhouse
      11
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      DusXD

      Thanks

    • bonemapB

      Sound Frequency Analysis limitations

      • • bonemap
      5
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      1.4k
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      bonemapB

      Cool! thanks.

    • lpipozL

      Outputing to Blackmagic UltraStudio 3D

      • • lpipoz
      5
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      1.4k
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      lpipozL

      The preview and the output are weird.

      Will try other black magic interface, I've Terannex 2d, PCI-SDI, and Thunderbolt mini-Player.
    • bennidB

      Deactivate all other scenes while activating one ? (exclusive activation)

      • • bennid
      26
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      gapworksG

      @ vanakaru

      this is an excellent solution!! thanks 
    • J

      How to track an IR signal

      • • JetJaguar
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      SkulptureS

      Could you capture a screen shot of how you've got it all so far in the patch?

    • J

      Import video from Javascript or another actor

      • • jpmanson
      7
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      Posts
      1.8k
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      DusXD

      @jpmanson

      I agree that this is not ideal currently, but it is workable. If you run into trouble let me know and I will do my best to help.
    • J

      How to have a person move an object that is generated/projected by Isadora

      • • JetJaguar
      50
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      19.1k
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      J

      Here is where I'm currently at.

      Started with "pushing particles.izz" to have mouse control X/Y movement of particles.  Then tried to use syphon receiver to bring in my Kinect IR stream from Processing (pushing particles + IR.izz).  As you can tell Skulpture or DusX the second experiment isn't working. I cannot figure out how to tie it into the initial pushing particles patch and have the IR light take the place of the mouse.   Any pointers would be greatly appreciated.

      c29f51-pushing-particles-forum.izz 280df2-pushing-particles-w-ir-forum.izz

    • E

      Make two boxes y position follow the sound level watcher

      • • eratatat
      3
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      3
      Posts
      917
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      SkulptureS

      No problem. This is handy for new users so I won't delete the thread.

    • gapworksG

      Moving Izzy Map Content

      • • gapworks
      7
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      7
      Posts
      1.5k
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      SkulptureS

      Thanks for the video and helping @crystalhorizon 😉

    • T

      Generating a Sine Sound Wave

      • • tomazklotzel
      5
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      5
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      1.6k
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      crystalhorizonC

      @jandraka thats a cool plugin!

      Thanx for sharing!
    • mickeyM

      How to ab(?)use Fitness Trackers

      • • mickey
      4
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      4
      Posts
      1.1k
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      mickeyM

      hey guys, thanx a lot for your feedback!
      verry curious...
      we did a kamera tracking of an 15-member-orchestra recently. had to do it old-style with green badgets ,-).
      so i wondered if there 'd be an elegant real-time option. Setting these gadgets free should be fun.
      keep on keeping on!
      best michi

    • S

      Groups in Isadora?

      • • spoynton
      4
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      4
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      1.1k
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      dbiniD

      i tend to build a macro and work in it until i'm happy, and then convert it to a user actor if i think it'll be useful elsewhere with global updating.

      i can't quite work out from your description what you are trying to achieve. if its one projector with various video feeds at the same time, you could use a multimix actor. if its one projector needed for various scenes, but you want to keep the mapping consistent, you could use a broadcast/listener system with one projector running in a background scene, or, as Marci suggested, a custom user actor to house your projector.
    • andrewjamesA

      Converting to long throw?

      • • andrewjames
      4
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      4
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      1.1k
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      CitizenJoeC

      Check out these guys:

      https://navitar.com/products/projection/

    • S

      IzzyMap snapping

      • • spoynton
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      1.9k
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      S

      Thanks Michel....

    • N

      MultiVid problem

      • • nmm
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      DusXD

      The 'text/ure' actor currently supports only CPU video.

      (You can tell how it is running by looking at the text in the (video/rgb inputs and outputs)) If you are using the 'horz pos' and 'vert pos' to animate the text, you are likely best to use the 'Text Draw' actor (not the 'classic text draw') to do the text drawing on the GPU. Otherwise you could continue with the 'text/ure' actor, and control the animation via the 'Projector' actors 'horz pos' and 'vert pos' inputs. (the Projector is the only actor that will do GPU based manipulation of a CPU video input. This is due to the Projector moving the data to the GPU for output).
    • I

      How to trigger 4 picture players at once?

      • • Improbabledolls
      2
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      2
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      717
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      MichelM

      @Improbabledolls

      You achieve this with 4 float counters, one set from 0-100 the next from 101-200 etc. and you can trigger all of them with a trigger delay set to 0 or you use a keyboard watcher that goes into all float counters.

      Best Michel
      055744-floatcounters.png

    • J

      Creating a glow around a person

      • • JetJaguar
      24
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      5.6k
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      SkulptureS

      Your welcome.