hi everyone
I'm working on a project with live musicians who a transforming the image by playing but I would like to test it out already at home but I don't manage to link a sound player to for instance a sound level watcher. how can I do it?
I have Isadora installed on two computers; an iMac and MacBook Pro. I want to create a show on the iMac and then run it from the laptop but when I load the show on the laptop Isadora can't find the media. I load the media from the iCloud so I don't understand why it can't be found. Thanks, Barry
For a life performance about a comic book I am looking for a way to imitate comic style speech bubbles in Isadora... preferable a solution, where I can modify the size of the bubble and point the "neck" towards my actors. Sorry, but my knowledge of json is limited. Any help would be appreciated!
Hello izzy community,
I built a patch on my macbook that uses a kinect v1 model 1414 and transferred it to another computer (PC Windows 10) that I’ll be using for the presentation.
Most everything transferred over fine but while I was downloading the OpenNI plug in I noticed while going through the SDK instructions the kinect cameras are only compatible with Windows 7 or 8. I went ahead and tried using it anyways but it never got passed the status: init device in the OpenNI actor. There doesn’t seem to be an easy fix to this on a PC running Windows 10 so I came up with another solution:
Run the Kinect through my mac and send the depth video + skeleton decoder data to the PC running the patch.
I thought I could do this with OSC transmit and i can successfully transmit triggers from my mac to the pc but I cant seem to do the same with video. The OSC transmit has a mutable input that could take in the video stream but OSC Listener will only output integer, float or text.
Similarly, sending skeleton decoder data via OSC Multi transmit will only output channel 1 of the 6 channels I'm inputing from my mac.
Has anyone done a similar workflow or offer some guidance? I thought a simple solution could just use broadcasters on my mac and listeners on the PC and send this via ethernet but I think I'm missing some step that doesn’t quite work. Any help would be much appreciated!
For a show I needed to create a clock that runs at normal time and then "speeds up" and swings to the next hour or other time. So I have figured out how to all make it work. And I have made it so the hour hand runs at a percentage of the minute hand. that way when the director says make it speed up slower i only have to adjust one number.
But here is my confusion. I am using a scale value actor to make the hands run together.
Here is the programming flow, I am happy to share this if anyone needs it.
so math says that to go from 1 to 2 on the hour hand is 30 degrees while the minute hand travels 360 degrees. With math 30 is 8.333% of 360. so i would assume that if you put 8.333 in the scale value actor it would all work. Well it does when running between the 12 and 1. after that you have to increase the value to make it all run right. so between 5 and 6 you have to have it at 14% as shown. and the number grows as you go on.
So this is a long way to say why does the scale value actor work this way? or do i have another actor set wrong?
limit scale value is set 0 to 360.
I'm trying to animate 2 elements that pop into place using the zoom parameter. I'm currently using an enter scene trigger into a series of envelope generators to have the zoom go from 0-7 and 0-1.5; How can I initialize the zoom parameter of my projector to be 0 at the top of the scene?
Hello folks, I am running into an issue with animated GIF and Isadora. It seems I am not able to run the animated gifs. The movie "896535al1Ykfdt.gif" could not be read because of an unexpected error. (Error = 42). I am on M1 chipset, am I missing some codec?
@Juriaan said in My Amazing topic!:
This new editor allows you to just copy an image! And it works
Quote seems to add a bunch more than i select
How does copy image work?