Thanks for sharing this. My session is under the heading "digital rehearsal and remote performance spaces" on this page: https://www.levelup.designers....
I was introduced to Isadora by a friend. We did a tour in 2010 that he programmed and I ran the visuals for. Came out pretty dope, look up the Southern Elements Tour on YouTube.
Not a lot of footage of Isadora there though.
I started running a live stream show at the beginning of this year though, and decided to relearn my Isadora chops. Watch the progression of hardware and software over the last 35+ weekly live streams on YouTube by searching "The Inside Job with System" on YouTube. Original / custom streaming site coming (back) soon.
I tagged every stream with Isadora / Troikatronix.
2. Saturday September 26: Nuit Blanche - a free all-night exploration and celebration of contemporary art that takes place on the Saturday of the Culture Days weekend from dusk to dawn. My Event: https://fb.me/e/1CqAz5DGI https://nuitblanchewinnipeg.ca...
I'd like to know if there is a way to capture a still from the Vimeo stream using the same actor used in this tutorial to mix the still and moving image in the effects mixer to create a mask.
Can you use the Capture Stage to Picture actor to grab a still image of the stage? The picture then becomes available to the Picture Player actor allowing you to use that still as a background?
Out of curiosity, has there been any development on the OSC web socket that I believe was mentioned in the session
As of now, no. I am focused back on the main Isadora app at the moment. If we can roll that into the fall release, we will. You can read more about our plans in this forum thread.
I thought It was because of my projector definition
What is your projector definition? The higher the resolution the better (obviously) but also understand that the larger the image you're trying to project on a surface, the more visible the individual pixels will be.
@mark great session, although using MIDI in Isadora for quite a while, you can always learn. Was working last year on a project with a brainsensor connected to piano and drone synthesizers in Reason. Although a EEG brainsensor as such is a simple controller, it needs a lot of handling which is controlled in Isadora. Also the sound triggering and musical evolution, related to brainwave intensity and brain state are managed by Isadora. The baseline is that no other physical intervention is taking place and that the resulting sound is unique for its moment in time. Fun 🙂
Remove the space between ISADORA_FLOAT_PARAM and (
So the second one 😉 The first one is your example
// ISADORA_FLOAT_PARAM (noise_level, noil, 0.0, 1.0, 0.5, "This is the text that helps");
// ISADORA_FLOAT_PARAM(noise_level, noil, 0.0, 1.0, 0.5, "This is the text that helps");
The data array is going to be very helpful for what you want to do. I would suggest you determine where your data is coming from and what form it is in. One thing about ocean tides is that there are a number of variables, for example location, time and height. So you would need to consider how to represent the data in a way that is appealing for you and your audience (you may already have that worked out). What are all the variables you want to use? There are parameters you could add such as water temperature, wave height ... so the diversity of data can be interesting to increase/decrease to recreate sonically or visually.
Storm Glass has a free plan for up to 50 data requests per day, after that it gets expensive: https://stormglass.io/
It is then about your patch configuration to make sense of how to work with the data collection over time - and this is where the Data Array can be implemented.
I never made soft edge with 2 or more projectors, but I remember that the position and the distance between the 2 projectors has to be the more precise possible, even if Isadora let user to make changes through Izzymap and Stage Setup. I found in my notes this drawing which explains how to calculate the best set up, if it's useful for someone.
ah, thanks Juriaan, I missed that. I use OSCrouter a lot, which is a great tool, but still often need other bits and pieces to set up with Isadora when OSCing out of ETC world.
We continue in isolation due to the Covid 19 pandemic but we do not stop learning!
Online Isadora software classes in spanish. Interactive multimedia technology for the performing arts. A super powerful tool to support your art projects. The proposal: individual classes with content adapted to what you are interested in learning. Beginners and intermediate levels. Thanks for sharing !!
Amigos y amigas ! La Red Isadora Latina tiene una nueva propuesta para los tiempos que estamos viviendo
Seguimos en aislamiento debido a la pandemia del Covid 19 pero no dejamos de aprender !!
Clases Online de software Isadora. Tecnología multimedia interactiva para las artes escénicas. Una herramienta súper poderosa para dar soporte a tus proyectos de arte. La propuesta: clases individuales con contenidos adaptados a lo que te interese aprender. Nivel principiantes e intermedios. Gracias por compartir !!
My 3D ropes actor assignement. Not sure if replying here is the way to post an assignement, but here it is. I tried to mimik watching algae move whilst floating above them with a snorkel. Summer feelings came up.
I've got a bit of trouble in properly "repelling" the algae with the mousewatcher (possibly I got lost somewhere in rotating spaces). Anyway it kind of works.
Older machines may struggle a bit, mine almost hits the 50% load.
Cheers to all of you, (justy noticed that "all of you" sounds pretty similar to "I love you" ... 😘 )
@mark Thank you for a brilliant session! I didn’t have time to join it then. But after seeing it through yesterday, one question emerged into my mind.
Back in the times of Isadora v1.x, I remember reading that using excessively User Actors / Macros with heavy load video processing within them would have slowed down the processing (compared to that that they would be all in the base level – no macros or user actors).
Hopefully I remember totally wrong, but I would like to ask if – with Isadora v3.x – it makes any difference to compose complicated heavy duty patches using “heavy” actors inside “multi-layered” User Actors or Macros?