@em_tx Have you tried to install emu ?
@ Dusx @juriaan @Fred @DillTheKraut. Sorry I just mistyped here in the forum (but not in izzy) Itas 192.168.10.XXX The proof being that the mac with Touchdesigneer was receiving OSC. Fred, thanks as always, I am aware of the carriage return as an invisible character that might render invalid an IP address like a space. But in my case, the mac was receiving the OSC values in Touch. That is why I am sure it must have been something else in the pc network prefs.... I'll give it another go.
@citizenjoe said:
doesn't work
Resolume changed the FFGLs used in their software sometime ago making them both better integrated and proprietary. I think Resolume 4 is the last version where they followed an open format spec.
@armando said:
winder if anyone has experienced what I experienced today
Yes, I have had users in the past have issues getting OSC data into Touch. I don't remember the fix, it was something simple, like a forward slash at the end of an OSC address (or something like that). In the end it was always dealt with on the Touch side. It appeared that Isadora's behaviour was correct and consistent between platforms.
That's not a supported codec.
Recommended Formats for Video Media Playback
We recommend the formats listed below because they have been extensively tested by our team, and demonstrate the best possible performance and cross-platform compatibility:
- hap.mov
- hapQ.mov (High Quality)
- hapA.mov (Alpha Channel)
- hap.avi
- hapQ.avi (High Quality)
- hapA.avi (Alpha Channel)
- photoJPEG.avi
- photoJPEG.mov
- Apple ProRes 442.mov (macOS only)
- Apple ProRes 4444.mov (macOS only, Alpha Channel)
- .wmv (Windows only)
- H264.mp4 (Does not support interactive playback, e.g. reverse speeds or scrubbing)
- H264.mov (Does not support interactive playback, e.g. reverse speeds or scrubbing)
- Mp3 - Audio only
Try setting "Display Refresh" (to the right of Target Frame Rate) to "Off" on macOS. If I recall correctly, if that's enabled, it does its best to produce a frame rate that plays nicely with your display.
I figured it out. Sinusoidal modulation:
modulatedParameterValue = parameterBaseValue + Math.sin(currentPhase) * modulationDepth * audioAmplitude;
I use a wave generator to supply the phase and it really looks super cool. With a smoother on the other side of it I can get a tone of great audio reactive modulations.
@fred thanks for the info. I'll keep it in mind.
It's not very likely for me to try it in the near future. I don't find the time to play with ISADORA. And when I have a bit of it, there's a list of many other things to do and try.
@woland Yes, I tried that - doesn't work. I'll DM you.
H