Hello all, is there a way to connect two computers together so that one is the master and the other slave? I have an important event and would like to avoid any possible inconvenience. for the video signal I provided two switches which switch the outputs in real time.
Hi, on the website it says that the next version of the Isadora will allow you to route multichannel audio etc., but the current version let you play and rout multichannel audio. Does this go for the quicktime movie playing out of the movie player as well? Or playing and routing multichannel audio through the sound player possible? If you could quickly clarify, I would greatly appreciate it!
Thank you.
Hi guys,
I’ve just a big question..
When I came to make an user or macro, I cut the entire patch, go in user/macro an past. Than the screen disappear and the scene becomes black instantly.
can you halp me ??
i’ m on a Intel Mac book pro for Mac OS big sur and isadora version 3
With over 10 years of experience using Leap Motion controllers and Isadora (under MacOS) I am deeply invested and am wondering about paths forward for the future.
At present it would seem the last Mac drivers are V2.3.1 which will not run on Mac OS after 11.6.1
It would appear Ultra Leap has stopped supporting MacOS which is unfortunate and though it may change in the future I need to be planning now for the future.
QUESTION? Will Isadora for Windows allow the Leap Motion actor to connect and operate via the Ultraleap Windows Gemini V5.7.2 drivers? I have no Windows experience with Leap
I am currently running the Leap Motion actor on an old MacMini running an old OS and then sending comms signals to a couple of M series Macs running Isadora.
This all works just fine for the time being, but I am trying to find long term and hopefully more elegant strategies.
Any insights from the floor would be greatly appreciated.
:-)~
Hi,
very sorry but I've try to convert ISF shaders to GLSL isadora with the instructions (https://community.troikatronix...) but don't work.
The error message is : "Cannot Process Files with multiple PASSES: /Users/dondiego/Documents/isadora/ISF2GLSL/hsf.fs"
I would like translate this :
/* { "CATEGORIES" : [ "XXX" ], "CREDIT": "", "ISFVSN" : "2", "INPUTS" : [ { "NAME" : "width", "TYPE" : "float", "DEFAULT" : 0.25 }, { "NAME" : "offset", "TYPE" : "point2D", "DEFAULT" : [ 0, 0 ], "MIN" : [ 0, 0 ], "MAX" : [ 1, 1 ] }, { "NAME" : "color1", "TYPE" : "color", "DEFAULT" : [ 1, 1, 1, 1 ] }, { "NAME" : "color2", "TYPE" : "color", "DEFAULT" : [ 0, 0, 0, 1 ] }, { "NAME" : "splitPos", "TYPE" : "point2D", "MAX" : [ 1, 1 ], "DEFAULT" : [ 0.5, 0.5 ], "MIN" : [ 0, 0 ] } ] } */ void main() { // determine if we are on an even or odd line // math goes like.. // mod(((coord+offset) / width),2) vec4 out_color = color2; float size = width * RENDERSIZE.x; if (size == 0.0) { out_color = color1; } else if ((mod(((gl_FragCoord.x+(offset.x*RENDERSIZE.x)) / size),2.0) < 2.0 * splitPos.x)&&(mod(((gl_FragCoord.y+(offset.y*RENDERSIZE.y)) / size),2.0) > 2.0 * splitPos.y)) { out_color = color1; } else if ((mod(((gl_FragCoord.x+(offset.x*RENDERSIZE.x)) / size),2.0) > 2.0 * splitPos.x)&&(mod(((gl_FragCoord.y+(offset.y*RENDERSIZE.y)) / size),2.0) < 2.0 * splitPos.y)) { out_color = color1; } gl_FragColor = out_color; }
Thanks for your help
Best
J
hi crazy idea, i'd love to be able to individually control the brightness level of each of the lights on my mbp keyboard
so when i press any key it sends a ripple effect across my keyboard, from the key pressed
am guessing the keyboard lights are only white, so no colour to play with, unless i physically strip down my oldest working mbp and install led lights under each key!!)
i'd love to be able to adjust the brightness of each key individually, up and down, from off to max, within isadora
to do this i've got to be able to access each key's light controller, which i suspect Apple have pretty well locked down
i've found some ways i can adjust all the key's brightness together using just the mouse but i've got to keep the mouse clicked down all the time
i know i can track the mbp trackpad position but is there a way i can send that to apple's system preferences/keyboard/keyboard brightness slider?
or maybe there's another hack?
cheers for any suggestions that'll make this idea work, Mr J
Hi ive been trying to send osc messages to unreal using osc transmit, this worked fine when Isadora is running locally on the same machine but i cant seem to get it working when unreal and Isadora are on separate machines, they are both connected to same network and have disabled firewall incase it was that. the IP's are supposedly correct.
any help would be greatly appreciated.
cheers
I am attempting to build a hackintosh (the new way using PROXMOX) and want to run ISADORA v2 on OS Mojave so I can use a bunch of old 32bit freeframe plugins that have never been updated to 64bit .. my question is a technical one: can Isadora 2 utilizes multi core processors and uses multiple threads?.. I was thinking about getting a serious Ryzen Threadripper 5995WX because I want the fastest system possible that Isadora v2 can take advantage of.. but I dont want to spend all that money if those 64 cores and 128 threads won't even be utilized. Or am I better off with something like a 13900KS which has fast single core scores and higher CPU clock speed. Is CPU clock speed more important than cores and threads? Most of those old freeframe plugins I use are processed on the CPU mostly and not the GPU. Who can answer these tech questions best? thanks so much
Can I create a live projection like this using Isadora with Human Shadows?
Is it possible to run the Isadora output to Madmax and then to the projectors? And/or in the blending of projectors on Isadora in stage setup can you create a grid to warp the image to help with blending?