@ril You can do some pretty good work with Isadora. You should start to play with these videos and see if you can make some visuals that react to them using Eyes++. You should track the moving objects you want to track. In my humble opinion, this is best done with an IR camera and IR lighting (and also best with an IR bandpass filter). Kinects are not great to use on stage; use a camera with SDI or HDMI out and convert it to SDI. A camera with interchangable lenses is best so you can adjust it to spaces as required.
After you have played with some of these videos and made some interactive material (you can edit the videos to create a set of scenes for a better kind of simulation), just imagine what you want to do.
What is the format of the projection - wall, floor, transparent layers? What do you want the visuals to be? What do you want them to react to?
Once you have a concrete scenario, you can start to solve the issues or ask specific questions one by one.
Thanks Fred for all your insights !
Your overhead recordings with the Kinect are tremendously helpful!
Clearly the question of interactivity/reactivity is one of the most difficult points because that involves other software besides Isadora?
The other situation that I don't know how to deal with (and what elements will be required) is the following: how to make any wall reactive? Is it through shadow tracking? Using Kinects in an overhead position is it possible?
Several people have already asked me about this type of immersive experiences and I am missing answers. And clearly it is a spectacle trend with greater demand.
I feel quite lost really.
big hug
Maxi-RIL
Just made it back to the the theatre - and the download is busted again!
You still might be some more specific about the parameters you need to change.
Just an example about a setup value one could go with, could be a quad distort to map a screen on stage. For the setup of a projection, you might need to move the 4 corners of the stage output to the appropriate corners of the real screen.
There are several different methods to achieve this.
1. In the stage setup (not interactive)
2. using the 3D quad distort actor instead of the usual projector actor (interactive by using the coordination values for the stage corners.)
3. Publishing specific mapping points in the usual projector actor with izzy map (quad distort on steroids). Read the izzy map how to, about it. Specifically the Part
INTERACTIVE ELEMENTS
(PUBLISHING MAPPER PROPERTIES)
at the end of it.
This way, you can publish a lot of values, you would otherwise change in the stage setup.
@woland I agree with you, but in this case As a challange to myself I wanted to try to replicate the treatement and have the occasion to think mathematically. I'll try.
@jtsteph said:
I also looked at @dusx's multi toggler which uses javascript, but it does not seem like a fit for this problem.
Just to provide a link to my Toggle User Actor, since it may be helpful to others that come across this thread: TROIKATRONIX : ISADORA - DX – JS – Multi Toggle
Thank you for the heads up! Got a nice email from someone in support too this morning.
Best,
Alex
I'm working on a patch and a "Fixture" for EOS Gio. Every Theatre has different projectors. And i thought it would be nice to be able to change the "Stage Setup" within the click of a button inside the fixture.
What exactly are you trying to do There are ways that we can achieve this, but would love to know which portion of Stage setting / which setting you are interested in
I'll add that, while it's always nice to learn things, you don't necessarily need to understand exactly how something that's prefabricated works so long as you know how to use it, for example, smartphones and computers.