@dusx Thank you very much for your reply
I thought it would work like this: the layer functionality decides the sequence in wich the video feeds are stacked opon each other and then the Izzymap will distort all of the layers acording to the mappping i made. Is that right?
I have the same ProjectorActors in a UserActor through out all of my scenes so that i can change the projection mapping from day to day. This UserActor has an UserInput to define the Layer, so it can be different for different source material.
Here are screenshots from the problem with the motion blur:
The Video before the motion blur is transparent and after the motion blur it's just black. The Input is a Text Draw, so I suppose it should have an alpha, right?
And here after the motion blur:
what am i missing?
Does a patch without source material help you? It's all quite messy, since I had to build it without real knowledge of Isadora and a tight deadline.